Paper/patches/server/0493-Allow-using-signs-inside-spawn-protection.patch
Spottedleaf da9d110d5b Remove chunk save reattempt patch
This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
2024-11-28 18:27:59 -08:00

20 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Anton Lindroth <ntoonio@gmail.com>
Date: Wed, 15 Apr 2020 01:54:02 +0200
Subject: [PATCH] Allow using signs inside spawn protection
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 03e87e35f4478d948602569c319a7b5a0e938cd5..03ab4e27e141716e1c9ae92d41f42cfb7a48db66 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1770,7 +1770,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
int i = this.player.level().getMaxY();
if (blockposition.getY() <= i) {
- if (this.awaitingPositionFromClient == null && worldserver.mayInteract(this.player, blockposition)) {
+ if (this.awaitingPositionFromClient == null && (worldserver.mayInteract(this.player, blockposition) || (worldserver.paperConfig().spawn.allowUsingSignsInsideSpawnProtection && worldserver.getBlockState(blockposition).getBlock() instanceof net.minecraft.world.level.block.SignBlock))) { // Paper - Allow using signs inside spawn protection
this.player.stopUsingItem(); // CraftBukkit - SPIGOT-4706
InteractionResult enuminteractionresult = this.player.gameMode.useItemOn(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);