Paper/patches/server/0496-Drop-carried-item-when-player-has-disconnected.patch
Spottedleaf da9d110d5b Remove chunk save reattempt patch
This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
2024-11-28 18:27:59 -08:00

28 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Dmitry Sidorov <jonmagon@gmail.com>
Date: Thu, 4 Feb 2021 20:32:01 +0300
Subject: [PATCH] Drop carried item when player has disconnected
Fixes disappearance of held items, when a player gets disconnected and PlayerDropItemEvent is cancelled.
Closes #5036
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index e80e6e402ae286358b7f26073329b2e10604153b..6ddcc928a49630e3a0f7f40cca496642419efa2c 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -537,6 +537,14 @@ public abstract class PlayerList {
}
// Paper end - Configurable player collision
+ // Paper - Drop carried item when player has disconnected
+ if (!entityplayer.containerMenu.getCarried().isEmpty()) {
+ net.minecraft.world.item.ItemStack carried = entityplayer.containerMenu.getCarried();
+ entityplayer.containerMenu.setCarried(net.minecraft.world.item.ItemStack.EMPTY);
+ entityplayer.drop(carried, false);
+ }
+ // Paper end - Drop carried item when player has disconnected
+
this.save(entityplayer);
if (entityplayer.isPassenger()) {
Entity entity = entityplayer.getRootVehicle();