Paper/patches/server/0644-Fix-xp-reward-for-baby-zombies.patch
Spottedleaf da9d110d5b Remove chunk save reattempt patch
This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
2024-11-28 18:27:59 -08:00

33 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 16 Jan 2022 10:34:02 -0800
Subject: [PATCH] Fix xp reward for baby zombies
The field that tracks the xpReward was not
getting reset if the death was cancelled
so this resets it after each call to
Zombie#getExperienceReward
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index a835ec6e063dd247a008da84446f8647f38d89d4..94b3ba2688676e92d9d093b63d92cab39d5d2f02 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -174,11 +174,16 @@ public class Zombie extends Monster {
@Override
protected int getBaseExperienceReward(ServerLevel world) {
+ final int previousReward = this.xpReward; // Paper - store previous value to reset after calculating XP reward
if (this.isBaby()) {
this.xpReward = (int) ((double) this.xpReward * 2.5D);
}
- return super.getBaseExperienceReward(world);
+ // Paper start - store previous value to reset after calculating XP reward
+ int reward = super.getBaseExperienceReward(world);
+ this.xpReward = previousReward;
+ return reward;
+ // Paper end - store previous value to reset after calculating XP reward
}
@Override