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64828f3a60
Using an unbound LinkedBlockingQueue means you *have* to set core and max core thread pool size the same, as they will never go above the minimum pool size by just passing them through. So this fixes the async command executor pool to actually use 2 threads, and also cleans up other usage to be explicitly "fixed" thread pool sizes, and splits off one more in Minecraft's Util class
234 lines
15 KiB
Diff
234 lines
15 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 19 Aug 2019 01:27:58 +0500
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Subject: [PATCH] Optional per player mob spawns
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Feature patch
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 674fbb35d372a67c21453a8c63c3628c563ccef7..d708edb01328642b9374c59bd73ff39824005f2e 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -229,8 +229,26 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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// Paper start
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+ // Paper start - Optional per player mob spawns
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+ public void updatePlayerMobTypeMap(final Entity entity) {
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ return;
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+ }
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+ final int index = entity.getType().getCategory().ordinal();
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+
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> inRange =
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+ this.level.moonrise$getNearbyPlayers().getPlayers(entity.chunkPosition(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange == null) {
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+ return;
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+ }
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+ final ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
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+ for (int i = 0, len = inRange.size(); i < len; i++) {
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+ ++(backingSet[i].mobCounts[index]);
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+ }
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+ }
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public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
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- return -1;
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+ return player.mobCounts[mobCategory.ordinal()];
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+ // Paper end - Optional per player mob spawns
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}
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index b3ce572547535001959d9bcc6cb567da552c6539..8e96905fa93b02623f16feb4369a45b175031ebf 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -492,7 +492,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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gameprofilerfiller.popPush("shuffleChunks");
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// Paper start - chunk tick iteration optimisation
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this.shuffleRandom.setSeed(this.level.random.nextLong());
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- Util.shuffle(list, this.shuffleRandom);
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) Util.shuffle(list, this.shuffleRandom); // Paper - Optional per player mob spawns; do not need this when per-player is enabled
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// Paper end - chunk tick iteration optimisation
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this.tickChunks(gameprofilerfiller, j, list);
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gameprofilerfiller.pop();
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@@ -549,7 +549,19 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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private void tickChunks(ProfilerFiller profiler, long timeDelta, List<LevelChunk> chunks) {
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profiler.popPush("naturalSpawnCount");
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int j = this.distanceManager.getNaturalSpawnChunkCount();
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- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(j, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap));
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+ // Paper start - Optional per player mob spawns
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+ final int naturalSpawnChunkCount = j;
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+ NaturalSpawner.SpawnState spawnercreature_d; // moved down
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+ if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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+ // re-set mob counts
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+ for (ServerPlayer player : this.level.players) {
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+ Arrays.fill(player.mobCounts, 0);
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+ }
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+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
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+ } else {
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+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false);
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+ }
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+ // Paper end - Optional per player mob spawns
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this.lastSpawnState = spawnercreature_d;
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profiler.popPush("spawnAndTick");
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 05981a075898794b899f1327bff1e7ca8ef8fc13..2b40896483ffbba2c84dbaaae3194342ed5d2170 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -303,6 +303,10 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
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public boolean queueHealthUpdatePacket;
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public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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// Paper end - cancellable death event
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+ // Paper start - Optional per player mob spawns
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+ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
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+ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
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+ // Paper end - Optional per player mob spawns
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// CraftBukkit start
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public CraftPlayer.TransferCookieConnection transferCookieConnection;
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diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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index bf943feca387b77a3154773a59da7190d38d8621..12ebd7829c7f6814ccd79ae96aa9023afcc64696 100644
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--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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@@ -71,6 +71,12 @@ public final class NaturalSpawner {
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private NaturalSpawner() {}
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public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper) {
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+ // Paper start - Optional per player mob spawns
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+ return createState(spawningChunkCount, entities, chunkSource, densityCapper, false);
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+ }
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+
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+ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper, boolean countMobs) {
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+ // Paper end - Optional per player mob spawns
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PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
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Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
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Iterator iterator = entities.iterator();
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@@ -103,11 +109,16 @@ public final class NaturalSpawner {
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spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.charge());
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}
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- if (entity instanceof Mob) {
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+ if (densityCapper != null && entity instanceof Mob) { // Paper - Optional per player mob spawns
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densityCapper.addMob(chunk.getPos(), enumcreaturetype);
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}
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object2intopenhashmap.addTo(enumcreaturetype, 1);
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+ // Paper start - Optional per player mob spawns
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+ if (countMobs) {
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+ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
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+ }
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+ // Paper end - Optional per player mob spawns
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});
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}
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}
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@@ -142,7 +153,7 @@ public final class NaturalSpawner {
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continue;
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}
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- if ((flag || !enumcreaturetype.isFriendly()) && (flag1 || enumcreaturetype.isFriendly()) && (flag2 || !enumcreaturetype.isPersistent()) && spawnercreature_d.canSpawnForCategoryGlobal(enumcreaturetype, limit)) {
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+ if ((flag || !enumcreaturetype.isFriendly()) && (flag1 || enumcreaturetype.isFriendly()) && (flag2 || !enumcreaturetype.isPersistent()) && (worldserver.paperConfig().entities.spawning.perPlayerMobSpawns || spawnercreature_d.canSpawnForCategoryGlobal(enumcreaturetype, limit))) { // Paper - Optional per player mob spawns; remove global check, check later during the local one
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// CraftBukkit end
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list.add(enumcreaturetype);
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}
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@@ -160,12 +171,43 @@ public final class NaturalSpawner {
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while (iterator.hasNext()) {
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MobCategory enumcreaturetype = (MobCategory) iterator.next();
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- if (info.canSpawnForCategoryLocal(enumcreaturetype, chunk.getPos())) {
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+ // Paper start - Optional per player mob spawns
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+ final boolean canSpawn;
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+ int maxSpawns = Integer.MAX_VALUE;
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+ if (world.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ // Copied from getFilteredSpawningCategories
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+ int limit = enumcreaturetype.getMaxInstancesPerChunk();
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+ SpawnCategory spawnCategory = CraftSpawnCategory.toBukkit(enumcreaturetype);
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+ if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
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+ limit = world.getWorld().getSpawnLimit(spawnCategory);
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+ }
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+
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+ // Apply per-player limit
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+ int minDiff = Integer.MAX_VALUE;
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.server.level.ServerPlayer> inRange =
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+ world.moonrise$getNearbyPlayers().getPlayers(chunk.getPos(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange != null) {
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+ final net.minecraft.server.level.ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
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+ for (int k = 0, len = inRange.size(); k < len; k++) {
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+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(backingSet[k], enumcreaturetype), minDiff);
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+ }
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+ }
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+
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+ maxSpawns = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
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+ canSpawn = maxSpawns > 0;
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+ } else {
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+ canSpawn = info.canSpawnForCategoryLocal(enumcreaturetype, chunk.getPos());
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+ }
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+ if (canSpawn) {
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+ // Paper end - Optional per player mob spawns
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Objects.requireNonNull(info);
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NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
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Objects.requireNonNull(info);
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- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn);
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+ // Paper start - Optional per player mob spawns
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+ NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
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+ maxSpawns, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
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+ // Paper end - Optional per player mob spawns
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}
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}
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@@ -183,10 +225,15 @@ public final class NaturalSpawner {
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// Paper end - Add mobcaps commands
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public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
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+ // Paper start - Optional per player mob spawns
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+ spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null);
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+ }
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+ public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
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+ // Paper end - Optional per player mob spawns
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BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk);
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if (blockposition.getY() >= world.getMinY() + 1) {
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- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner);
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+ NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper - Optional per player mob spawns
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}
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}
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@@ -198,7 +245,12 @@ public final class NaturalSpawner {
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});
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}
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+ // Paper start - Optional per player mob spawns
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public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
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+ spawnCategoryForPosition(group, world,chunk, pos, checker, runner, Integer.MAX_VALUE, null);
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+ }
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+ public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
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+ // Paper end - Optional per player mob spawns
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StructureManager structuremanager = world.structureManager();
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ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
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int i = pos.getY();
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@@ -268,9 +320,14 @@ public final class NaturalSpawner {
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++j;
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++k1;
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runner.run(entityinsentient, chunk);
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+ // Paper start - Optional per player mob spawns
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+ if (trackEntity != null) {
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+ trackEntity.accept(entityinsentient);
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+ }
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+ // Paper end - Optional per player mob spawns
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}
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// CraftBukkit end
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- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
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+ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper - Optional per player mob spawns
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return;
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}
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@@ -543,7 +600,7 @@ public final class NaturalSpawner {
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MobCategory enumcreaturetype = entitytypes.getCategory();
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this.mobCategoryCounts.addTo(enumcreaturetype, 1);
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- this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype);
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+ if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); // Paper - Optional per player mob spawns
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}
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public int getSpawnableChunkCount() {
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