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https://github.com/PaperMC/Paper.git
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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 44cfe143 SPIGOT-6249: Add Missing Effect Constants CraftBukkit Changes: 14928261 SPIGOT-6249: Add Missing Effect Constants 332335e1 SPIGOT-6731: "Nag author" message in CraftServer lists one author only 6cd975d0 SPIGOT-5732, SPIGOT-6387: Overhaul Hanging entities
246 lines
14 KiB
Diff
246 lines
14 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 19 Apr 2020 04:28:29 -0400
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Subject: [PATCH] Load Chunks for Login Asynchronously
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 35bd140c7026a5d3f9e73c67716e983c1464ed8c..2a5e811bd552ca3583cfa9cd57e68e7a7050bf8b 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -178,6 +178,7 @@ public class ServerPlayer extends Player {
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
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public ServerGamePacketListenerImpl connection;
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+ public net.minecraft.network.Connection networkManager; // Paper
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public final MinecraftServer server;
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public final ServerPlayerGameMode gameMode;
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private final PlayerAdvancements advancements;
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@@ -244,6 +245,7 @@ public class ServerPlayer extends Player {
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public boolean joining = true;
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public boolean sentListPacket = false;
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public boolean supressTrackerForLogin = false; // Paper
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+ public boolean didPlayerJoinEvent = false; // Paper
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public Integer clientViewDistance;
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// CraftBukkit end
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public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
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diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
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index be677d437d17b74c6188ce1bd5fc6fdc228fd92f..78fbb4c3e52e900956ae0811aaf934c81ee5ea48 100644
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--- a/src/main/java/net/minecraft/server/level/TicketType.java
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+++ b/src/main/java/net/minecraft/server/level/TicketType.java
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@@ -23,6 +23,7 @@ public class TicketType<T> {
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public static final TicketType<ChunkPos> FORCED = TicketType.create("forced", Comparator.comparingLong(ChunkPos::toLong));
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public static final TicketType<ChunkPos> LIGHT = TicketType.create("light", Comparator.comparingLong(ChunkPos::toLong));
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public static final TicketType<BlockPos> PORTAL = TicketType.create("portal", Vec3i::compareTo, 300);
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+ public static final TicketType<Long> LOGIN = create("login", Long::compareTo, 100); // Paper
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public static final TicketType<Integer> POST_TELEPORT = TicketType.create("post_teleport", Integer::compareTo, 5);
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public static final TicketType<ChunkPos> UNKNOWN = TicketType.create("unknown", Comparator.comparingLong(ChunkPos::toLong), 1);
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public static final TicketType<Unit> PLUGIN = TicketType.create("plugin", (a, b) -> 0); // CraftBukkit
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index d4fac789cebd17e7b244002a7382d94cf0d80bb2..f585cd4f4682a9d2a6ebc2367a32995d8660d591 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -220,6 +220,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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private static final int LATENCY_CHECK_INTERVAL = 15000;
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public final Connection connection;
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private final MinecraftServer server;
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+ public Runnable playerJoinReady; // Paper
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public ServerPlayer player;
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private int tickCount;
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private long keepAliveTime = Util.getMillis();
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@@ -294,6 +295,15 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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// CraftBukkit end
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public void tick() {
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+ // Paper start - login async
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+ Runnable playerJoinReady = this.playerJoinReady;
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+ if (playerJoinReady != null) {
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+ this.playerJoinReady = null;
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+ playerJoinReady.run();
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+ }
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+ // Don't tick if not valid (dead), otherwise we load chunks below
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+ if (this.player.valid) {
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+ // Paper end
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this.resetPosition();
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this.player.xo = this.player.getX();
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this.player.yo = this.player.getY();
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@@ -335,7 +345,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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this.lastVehicle = null;
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this.clientVehicleIsFloating = false;
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this.aboveGroundVehicleTickCount = 0;
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- }
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+ }} // Paper - end if (valid)
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this.server.getProfiler().push("keepAlive");
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// Paper Start - give clients a longer time to respond to pings as per pre 1.12.2 timings
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index b5d8987d2903086d69bbd6ba8092e568c94be63f..bd1203a5b58bac7cccf1f81337fa2967a0e9eb40 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -88,7 +88,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener
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}
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// Paper end
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} else if (this.state == ServerLoginPacketListenerImpl.State.DELAY_ACCEPT) {
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- ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
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+ ServerPlayer entityplayer = this.server.getPlayerList().getActivePlayer(this.gameProfile.getId()); // Paper
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if (entityplayer == null) {
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this.state = ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT;
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@@ -194,7 +194,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener
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}
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this.connection.send(new ClientboundGameProfilePacket(this.gameProfile));
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- ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
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+ ServerPlayer entityplayer = this.server.getPlayerList().getActivePlayer(this.gameProfile.getId()); // Paper
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try {
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ServerPlayer entityplayer1 = this.server.getPlayerList().processLogin(this.gameProfile, s); // CraftBukkit - add player reference
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 9609579e6d61c3975740d07a394680aeef952516..6b23b9389ff92ae8016d4adb289ac2a097670be5 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -40,6 +40,7 @@ import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.game.ClientboundChangeDifficultyPacket;
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import net.minecraft.network.protocol.game.ClientboundChatPacket;
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import net.minecraft.network.protocol.game.ClientboundCustomPayloadPacket;
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+import net.minecraft.network.protocol.game.ClientboundDisconnectPacket;
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import net.minecraft.network.protocol.game.ClientboundEntityEventPacket;
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import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
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import net.minecraft.network.protocol.game.ClientboundInitializeBorderPacket;
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@@ -135,6 +136,7 @@ public abstract class PlayerList {
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private final IpBanList ipBans;
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private final ServerOpList ops;
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private final UserWhiteList whitelist;
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+ private final Map<UUID, ServerPlayer> pendingPlayers = Maps.newHashMap(); // Paper
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// CraftBukkit start
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// private final Map<UUID, ServerStatisticManager> stats;
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// private final Map<UUID, AdvancementDataPlayer> advancements;
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@@ -173,6 +175,11 @@ public abstract class PlayerList {
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}
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public void placeNewPlayer(Connection connection, ServerPlayer player) {
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+ ServerPlayer prev = pendingPlayers.put(player.getUUID(), player);// Paper
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+ if (prev != null) {
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+ disconnectPendingPlayer(prev);
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+ }
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+ player.networkManager = connection; // Paper
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player.loginTime = System.currentTimeMillis(); // Paper
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GameProfile gameprofile = player.getGameProfile();
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GameProfileCache usercache = this.server.getProfileCache();
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@@ -186,7 +193,7 @@ public abstract class PlayerList {
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if (nbttagcompound != null && nbttagcompound.contains("bukkit")) {
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CompoundTag bukkit = nbttagcompound.getCompound("bukkit");
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s = bukkit.contains("lastKnownName", 8) ? bukkit.getString("lastKnownName") : s;
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- }
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+ }String lastKnownName = s; // Paper
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// CraftBukkit end
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if (nbttagcompound != null) {
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@@ -260,6 +267,52 @@ public abstract class PlayerList {
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player.getRecipeBook().sendInitialRecipeBook(player);
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this.updateEntireScoreboard(worldserver1.getScoreboard(), player);
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this.server.invalidateStatus();
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+ // Paper start - async load spawn in chunk
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+ ServerLevel finalWorldserver = worldserver1;
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+ int chunkX = loc.getBlockX() >> 4;
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+ int chunkZ = loc.getBlockZ() >> 4;
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+ final net.minecraft.world.level.ChunkPos pos = new net.minecraft.world.level.ChunkPos(chunkX, chunkZ);
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+ net.minecraft.server.level.ChunkMap playerChunkMap = worldserver1.getChunkSource().chunkMap;
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+ net.minecraft.server.level.DistanceManager distanceManager = playerChunkMap.distanceManager;
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+ distanceManager.addTicketAtLevel(net.minecraft.server.level.TicketType.LOGIN, pos, 31, pos.toLong());
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+ worldserver1.getChunkSource().runDistanceManagerUpdates();
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+ worldserver1.getChunkSource().getChunkAtAsynchronously(chunkX, chunkZ, true, true).thenApply(chunk -> {
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+ net.minecraft.server.level.ChunkHolder updatingChunk = playerChunkMap.getUpdatingChunkIfPresent(pos.toLong());
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+ if (updatingChunk != null) {
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+ return updatingChunk.getEntityTickingChunkFuture();
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+ } else {
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+ return java.util.concurrent.CompletableFuture.completedFuture(chunk);
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+ }
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+ }).thenAccept(chunk -> {
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+ playerconnection.playerJoinReady = () -> {
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+ postChunkLoadJoin(
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+ player, finalWorldserver, connection, playerconnection,
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+ nbttagcompound, connection.getRemoteAddress().toString(), lastKnownName
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+ );
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+ };
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+ });
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+ }
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+
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+ public ServerPlayer getActivePlayer(UUID uuid) {
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+ ServerPlayer player = this.playersByUUID.get(uuid);
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+ return player != null ? player : pendingPlayers.get(uuid);
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+ }
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+
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+ void disconnectPendingPlayer(ServerPlayer entityplayer) {
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+ TranslatableComponent msg = new TranslatableComponent("multiplayer.disconnect.duplicate_login", new Object[0]);
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+ entityplayer.networkManager.send(new ClientboundDisconnectPacket(msg), (future) -> {
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+ entityplayer.networkManager.disconnect(msg);
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+ entityplayer.networkManager = null;
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+ });
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+ }
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+
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+ private void postChunkLoadJoin(ServerPlayer player, ServerLevel worldserver1, Connection networkmanager, ServerGamePacketListenerImpl playerconnection, CompoundTag nbttagcompound, String s1, String s) {
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+ pendingPlayers.remove(player.getUUID(), player);
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+ if (!networkmanager.isConnected()) {
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+ return;
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+ }
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+ player.didPlayerJoinEvent = true;
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+ // Paper end
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TranslatableComponent chatmessage;
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if (player.getGameProfile().getName().equalsIgnoreCase(s)) {
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@@ -503,6 +556,7 @@ public abstract class PlayerList {
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protected void save(ServerPlayer player) {
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if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
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+ if (!player.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug)
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this.playerIo.save(player);
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ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
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@@ -530,7 +584,7 @@ public abstract class PlayerList {
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}
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PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
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- this.cserver.getPluginManager().callEvent(playerQuitEvent);
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+ if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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if (server.isSameThread()) entityplayer.doTick(); // SPIGOT-924 // Paper - don't tick during emergency shutdowns (Watchdog)
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@@ -575,6 +629,13 @@ public abstract class PlayerList {
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// this.advancements.remove(uuid);
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// CraftBukkit end
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}
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+ // Paper start
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+ entityplayer1 = pendingPlayers.get(uuid);
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+ if (entityplayer1 == entityplayer) {
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+ pendingPlayers.remove(uuid);
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+ }
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+ entityplayer.networkManager = null;
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+ // Paper end
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// CraftBukkit start
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// this.sendAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, new EntityPlayer[]{entityplayer}));
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@@ -592,7 +653,7 @@ public abstract class PlayerList {
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this.cserver.getScoreboardManager().removePlayer(entityplayer.getBukkitEntity());
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// CraftBukkit end
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- return playerQuitEvent.quitMessage(); // Paper - Adventure
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+ return entityplayer.didPlayerJoinEvent ? playerQuitEvent.quitMessage() : null; // CraftBukkit // Paper - Adventure // Paper - don't print quit if we never printed join
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}
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// CraftBukkit start - Whole method, SocketAddress to LoginListener, added hostname to signature, return EntityPlayer
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@@ -611,6 +672,13 @@ public abstract class PlayerList {
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list.add(entityplayer);
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}
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}
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+ // Paper start - check pending players too
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+ entityplayer = pendingPlayers.get(uuid);
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+ if (entityplayer != null) {
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+ this.pendingPlayers.remove(uuid);
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+ disconnectPendingPlayer(entityplayer);
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+ }
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+ // Paper end
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Iterator iterator = list.iterator();
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