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4cdbb0c86c
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 044d4ee9 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning 57b73d57 PR-913: Deprecate Projectile#doesBounce() and #setBounce() 43373c44 PR-904: Update FeatureFlag for 1.20.2 a7bbbf0c PR-911: Expand DataPack API with 1.20.2 pack version methods 0341e3a0 SPIGOT-7489: Add TeleportDuration to Display Entity bcd8d2aa PR-912: Update Minecraft Wiki URLs CraftBukkit Changes: 99aafc222 Increase outdated build delay dab849f08 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning 041b29ae3 Upgrade specialsource-maven-plugin 851a32cff PR-1263: Remove unused implementation of AbstractProjectile#doesBounce() and #setBounce() 251af0da3 PR-1261: Expand DataPack API with 1.20.2 pack version methods 46e4ba627 Upgrade specialsource-maven-plugin df3738a24 SPIGOT-7489: Add TeleportDuration to Display Entity 8d0fea457 PR-1262: Update Minecraft Wiki URLs e62905aab SPIGOT-7490: Fix entity equipment updates Spigot Changes: a0f3d486 Rebuild patches
38 lines
1.6 KiB
Diff
38 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Thu, 25 Nov 2021 10:25:09 +0100
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Subject: [PATCH] Prevent excessive velocity through repeated crits
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index a92345f1f7c4a4153fa55e2b23f4097faf90161d..743ad0879e240bb88b2a6735b565911c44cfad8b 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -2683,13 +2683,26 @@ public abstract class LivingEntity extends Entity implements Attackable {
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return this.hasEffect(MobEffects.JUMP) ? 0.1F * ((float) this.getEffect(MobEffects.JUMP).getAmplifier() + 1.0F) : 0.0F;
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}
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+ protected long lastJumpTime = 0L; // Paper
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protected void jumpFromGround() {
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Vec3 vec3d = this.getDeltaMovement();
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+ // Paper start
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+ long time = System.nanoTime();
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+ boolean canCrit = true;
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+ if (this instanceof net.minecraft.world.entity.player.Player) {
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+ canCrit = false;
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+ if (time - this.lastJumpTime > (long)(0.250e9)) {
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+ this.lastJumpTime = time;
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+ canCrit = true;
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+ }
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+ }
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+ // Paper end
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this.setDeltaMovement(vec3d.x, (double) this.getJumpPower(), vec3d.z);
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if (this.isSprinting()) {
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float f = this.getYRot() * 0.017453292F;
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+ if (canCrit) // Paper
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this.setDeltaMovement(this.getDeltaMovement().add((double) (-Mth.sin(f) * 0.2F), 0.0D, (double) (Mth.cos(f) * 0.2F)));
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}
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