Paper/patches/server/0344-Generator-Settings.patch
Jake Potrebic a923e332ee
Make despawn distance configs per-category, improve per category spawn limit config (#6717)
Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.
2021-11-08 23:59:15 -08:00

156 lines
8.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Wed, 2 Mar 2016 02:17:54 -0600
Subject: [PATCH] Generator Settings
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index d9437b3ef3919bff5d2eebd8b5e016ddb7a0e793..d3da5175ce1075511229ea52f1237898bcae9a11 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -457,5 +457,10 @@ public class PaperWorldConfig {
private void disableRelativeProjectileVelocity() {
disableRelativeProjectileVelocity = getBoolean("game-mechanics.disable-relative-projectile-velocity", false);
}
+
+ public boolean generateFlatBedrock;
+ private void generatorSettings() {
+ generateFlatBedrock = getBoolean("generator-settings.flat-bedrock", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index fcd25c4476e2afcf4e676dca7a8abad9cc112bef..41253d8adf85cf318fcb1cee36ac1763f440fca6 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -726,7 +726,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
this.markPositionReplaceable(pos);
- return Either.left(new ProtoChunk(pos, UpgradeData.EMPTY, this.level));
+ return Either.left(new ProtoChunk(pos, UpgradeData.EMPTY, this.level, this.level)); // Paper - add level
// Paper start - Async chunk io
};
CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> ret = new CompletableFuture<>();
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
index 974ab04b08bbd3c27a394b37c1af112be5f28f43..149ac5ec368b53a9a5e9208bd49a3c9453625d9c 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
@@ -29,6 +29,17 @@ public interface ChunkAccess extends BlockGetter, FeatureAccess {
return GameEventDispatcher.NOOP;
}
+ // Paper start
+ default boolean generateFlatBedrock() {
+ if (this.getLevel() != null) {
+ return this.getLevel().paperConfig.generateFlatBedrock;
+ }
+ return false;
+ }
+
+ net.minecraft.world.level.Level getLevel();
+ // Paper end
+
BlockState getType(final int x, final int y, final int z); // Paper
@Nullable
BlockState setBlockState(BlockPos pos, BlockState state, boolean moved);
diff --git a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
index 452b513e8b89d865a396066adaf4feb1140e1c62..8245c5834ec69beb8e3b95fb3900601009a9273f 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
@@ -25,7 +25,7 @@ public class ImposterProtoChunk extends ProtoChunk {
private final LevelChunk wrapped;
public ImposterProtoChunk(LevelChunk wrapped) {
- super(wrapped.getPos(), UpgradeData.EMPTY, wrapped);
+ super(wrapped.getPos(), UpgradeData.EMPTY, wrapped, wrapped.level); // Paper - add level
this.wrapped = wrapped;
}
diff --git a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
index 873fea54aecca411b6dee1ed3566f93c4fb9670f..7dc3d806a680150c6a2fffa1436fd63bbdc31eb3 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
@@ -63,16 +63,45 @@ public class ProtoChunk implements ChunkAccess {
private long inhabitedTime;
private final Map<GenerationStep.Carving, BitSet> carvingMasks = new Object2ObjectArrayMap<>();
private volatile boolean isLightCorrect;
+ // Paper start - Add level
+ final net.minecraft.world.level.Level level;
+ @Override
+ public net.minecraft.world.level.Level getLevel() {
+ return this.level;
+ }
+ // Paper end
+ private static boolean PRINTED_OUTDATED_CTOR_MSG = false; // Paper - Add level
+ @Deprecated // Paper start - add level
public ProtoChunk(ChunkPos pos, UpgradeData upgradeData, LevelHeightAccessor world) {
+ // Paper start
+ this(pos, upgradeData, world, null);
+ if (!PRINTED_OUTDATED_CTOR_MSG) {
+ new IllegalArgumentException("Must use ProtoChunk constructor with the ServerLevel parameter").printStackTrace();
+ PRINTED_OUTDATED_CTOR_MSG = true;
+ }
+ }
+ public ProtoChunk(ChunkPos pos, UpgradeData upgradeData, LevelHeightAccessor world, net.minecraft.server.level.ServerLevel level) {
+ // Paper end
this(pos, upgradeData, (LevelChunkSection[])null, new ProtoTickList<>((block) -> {
return block == null || block.defaultBlockState().isAir();
}, pos, world), new ProtoTickList<>((fluid) -> {
return fluid == null || fluid == Fluids.EMPTY;
- }, pos, world), world);
+ }, pos, world), world, level); // Paper - add level
}
+ @Deprecated // Paper start - add level
public ProtoChunk(ChunkPos pos, UpgradeData upgradeData, @Nullable LevelChunkSection[] levelChunkSections, ProtoTickList<Block> blockTickScheduler, ProtoTickList<Fluid> fluidTickScheduler, LevelHeightAccessor world) {
+ // Paper start
+ this(pos, upgradeData, levelChunkSections, blockTickScheduler, fluidTickScheduler, world, null);
+ if (!PRINTED_OUTDATED_CTOR_MSG) {
+ new IllegalArgumentException("Must use ProtoChunk constructor with the ServerLevel parameter").printStackTrace();
+ PRINTED_OUTDATED_CTOR_MSG = true;
+ }
+ }
+ public ProtoChunk(ChunkPos pos, UpgradeData upgradeData, @Nullable LevelChunkSection[] levelChunkSections, ProtoTickList<Block> blockTickScheduler, ProtoTickList<Fluid> fluidTickScheduler, LevelHeightAccessor world, net.minecraft.server.level.ServerLevel level) {
+ this.level = level;
+ // Paper end
this.chunkPos = pos;
this.upgradeData = upgradeData;
this.blockTicks = blockTickScheduler;
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
index 1eaedda19b05e1ec429fa505c72c9e2743eb32b7..83fa00de1a7cb690c763cec9c8d4b3fcd44e7c74 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
@@ -208,7 +208,7 @@ public class ChunkSerializer {
// CraftBukkit end
});
} else {
- ProtoChunk protochunk = new ProtoChunk(pos, chunkconverter, achunksection, protochunkticklist, protochunkticklist1, world);
+ ProtoChunk protochunk = new ProtoChunk(pos, chunkconverter, achunksection, protochunkticklist, protochunkticklist1, world, world); // Paper - add level
protochunk.setBiomes(biomestorage);
object = protochunk;
diff --git a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
index 32363a57a4b4f6912f03732ce6a0bb005449f525..5cc63122b8e2c955b2d756000c1677d51e8d8629 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
@@ -323,7 +323,7 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
if (flag1) {
for (l1 = 0; l1 < 5; ++l1) {
- if (l1 <= random.nextInt(5)) {
+ if (l1 <= (chunk.generateFlatBedrock() ? 0 : random.nextInt(5))) { // Paper - Configurable flat bedrock roof
chunk.setBlockState(blockposition_mutableblockposition.set(blockposition.getX(), i1 - l1, blockposition.getZ()), Blocks.BEDROCK.defaultBlockState(), false);
}
}
@@ -331,7 +331,7 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
if (flag2) {
for (l1 = 4; l1 >= 0; --l1) {
- if (l1 <= random.nextInt(5)) {
+ if (l1 <= (chunk.generateFlatBedrock() ? 0 : random.nextInt(5))) { // Paper - Configurable flat bedrock floor{
chunk.setBlockState(blockposition_mutableblockposition.set(blockposition.getX(), l + l1, blockposition.getZ()), Blocks.BEDROCK.defaultBlockState(), false);
}
}