Paper/patches/server/0570-Expose-LivingEntity-hurt-direction.patch
Nassim Jahnke ada930bf8d
Updated Upstream (Bukkit/CraftBukkit) (#6872)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
cfd18bd0 SPIGOT-6436: Add Player#stopAllSounds

CraftBukkit Changes:
b58f4299 SPIGOT-6436: Add Player#stopAllSounds
eb191612 SPIGOT-6783: Items do not appear in custom anvil inventories
376edf4f SPIGOT-6779: Fix LivingEntity#attack for Player entities
747a73ec SPIGOT-6772: Use entity mailbox and re-schedule entities if they get unloaded
2021-11-05 15:08:24 +01:00

27 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 13 Dec 2020 05:32:05 +0200
Subject: [PATCH] Expose LivingEntity hurt direction
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 37d8519c9c653be0eb60563dc5811a1202a662dd..154886c81830ef2133ea44a93df807375021e51a 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -850,5 +850,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
public void playPickupItemAnimation(org.bukkit.entity.Item item, int quantity) {
getHandle().take(((CraftItem) item).getHandle(), quantity);
}
+
+ @Override
+ public float getHurtDirection() {
+ return getHandle().hurtDir;
+ }
+
+ @Override
+ public void setHurtDirection(float hurtDirection) {
+ getHandle().hurtDir = hurtDirection;
+ }
// Paper end
}