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https://github.com/PaperMC/Paper.git
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e15167251b
* Drop original implementation for old player sample API * Add extended PaperServerListPingEvent Add a new event that extends the original ServerListPingEvent and allows full control of the response sent to the client. * Implement deprecated player sample API
106 lines
4.0 KiB
Diff
106 lines
4.0 KiB
Diff
From f95656f371344b14c743f297f282253e5ec114fa Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 6 Nov 2017 21:08:22 -0500
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Subject: [PATCH] API to get a BlockState without a snapshot
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This allows you to get a BlockState without creating a snapshot, operating
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on the real tile entity.
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This is useful for where performance is needed
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diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
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index 537e4b155..8e2d55a73 100644
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--- a/src/main/java/net/minecraft/server/TileEntity.java
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+++ b/src/main/java/net/minecraft/server/TileEntity.java
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@@ -264,7 +264,12 @@ public abstract class TileEntity {
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}
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// CraftBukkit start - add method
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+ // Paper start
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public InventoryHolder getOwner() {
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+ return getOwner(true);
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+ }
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+ public InventoryHolder getOwner(boolean useSnapshot) {
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+ // Paper end
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if (world == null) return null;
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// Spigot start
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org.bukkit.block.Block block = world.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
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@@ -273,7 +278,7 @@ public abstract class TileEntity {
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return null;
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}
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// Spigot end
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- org.bukkit.block.BlockState state = block.getState();
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+ org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
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if (state instanceof InventoryHolder) return (InventoryHolder) state;
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return null;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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index 46670c346..a9d3f12bc 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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@@ -260,7 +260,22 @@ public class CraftBlock implements Block {
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}
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}
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+
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public BlockState getState() {
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+ // Paper start - allow disabling the use of snapshots
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+ return getState(true);
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+ }
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+ public BlockState getState(boolean useSnapshot) {
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+ boolean prev = CraftBlockEntityState.DISABLE_SNAPSHOT;
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+ CraftBlockEntityState.DISABLE_SNAPSHOT = !useSnapshot;
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+ try {
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+ return getState0();
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+ } finally {
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+ CraftBlockEntityState.DISABLE_SNAPSHOT = prev;
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+ }
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+ }
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+ public BlockState getState0() {
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+ // Paper end
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Material material = getType();
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switch (material) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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index 22dcaea72..3b5a90c39 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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@@ -22,17 +22,34 @@ public class CraftBlockEntityState<T extends TileEntity> extends CraftBlockState
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CraftWorld world = (CraftWorld) this.getWorld();
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this.tileEntity = tileEntityClass.cast(world.getTileEntityAt(this.getX(), this.getY(), this.getZ()));
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+ // Paper start
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+ this.snapshotDisabled = DISABLE_SNAPSHOT;
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+ if (DISABLE_SNAPSHOT) {
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+ this.snapshot = tileEntity;
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+ return;
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+ }
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+ // Paper end
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// copy tile entity data:
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this.snapshot = this.createSnapshot(tileEntity);
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if(this.snapshot != null) // Paper - avoid NPE during load
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this.load(snapshot);
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}
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+ public final boolean snapshotDisabled; // Paper
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+ public static boolean DISABLE_SNAPSHOT = false; // Paper
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+
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public CraftBlockEntityState(Material material, T tileEntity) {
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super(material);
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this.tileEntityClass = (Class<T>) tileEntity.getClass();
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this.tileEntity = tileEntity;
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+ // Paper start
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+ this.snapshotDisabled = DISABLE_SNAPSHOT;
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+ if (DISABLE_SNAPSHOT) {
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+ this.snapshot = tileEntity;
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+ return;
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+ }
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+ // Paper end
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// copy tile entity data:
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this.snapshot = this.createSnapshot(tileEntity);
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--
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2.16.2
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