Paper/Spigot-Server-Patches/0437-Optimize-Pathfinding.patch
2021-05-15 23:42:36 +00:00

62 lines
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Mar 2016 02:02:07 -0600
Subject: [PATCH] Optimize Pathfinding
Prevents pathfinding from spamming failures for things such as
arrow attacks.
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/NavigationAbstract.java b/src/main/java/net/minecraft/world/entity/ai/navigation/NavigationAbstract.java
index 06d05b511d623d0247d44989bee85b383a8fb52f..e6ba9b7fbf08ae0dd083a1ebee8eb7ed8a937751 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/NavigationAbstract.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/NavigationAbstract.java
@@ -11,6 +11,7 @@ import net.minecraft.core.BlockPosition;
import net.minecraft.core.IPosition;
import net.minecraft.network.protocol.game.PacketDebug;
import net.minecraft.server.MCUtil;
+import net.minecraft.server.MinecraftServer;
import net.minecraft.util.MathHelper;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityInsentient;
@@ -32,7 +33,7 @@ public abstract class NavigationAbstract {
protected final EntityInsentient a; public Entity getEntity() { return a; } // Paper - OBFHELPER
protected final World b;
@Nullable
- protected PathEntity c;
+ protected PathEntity c; protected final PathEntity getCurrentPath() { return this.c; } // Paper - OBFHELPER
protected double d;
protected int e;
protected int f;
@@ -184,10 +185,30 @@ public abstract class NavigationAbstract {
return this.a(this.a(d0, d1, d2, 1), d3);
}
+ // Paper start - optimise pathfinding
+ private int lastFailure = 0;
+ private int pathfindFailures = 0;
+ // Paper end
+
public boolean a(Entity entity, double d0) {
+ // Paper start - Pathfinding optimizations
+ if (this.pathfindFailures > 10 && this.getCurrentPath() == null && MinecraftServer.currentTick < this.lastFailure + 40) {
+ return false;
+ }
+ // Paper end
PathEntity pathentity = this.a(entity, 1);
- return pathentity != null && this.a(pathentity, d0);
+ // Paper start - Pathfinding optimizations
+ if (pathentity != null && this.a(pathentity, d0)) {
+ this.lastFailure = 0;
+ this.pathfindFailures = 0;
+ return true;
+ } else {
+ this.pathfindFailures++;
+ this.lastFailure = MinecraftServer.currentTick;
+ return false;
+ }
+ // Paper end
}
public boolean setDestination(@Nullable PathEntity pathentity, double speed) { return a(pathentity, speed); } // Paper - OBFHELPER