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Vanilla already had this limited, make it configurable. Limit how much exploration lags the server
41 lines
1.7 KiB
Diff
41 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 1 Jan 2018 15:41:59 -0500
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Subject: [PATCH] Configurable Chunks Sends per Tick setting
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Vanilla already had this limited, make it configurable.
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Limit how much exploration lags the server
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 47d352285..e40ef515e 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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expMergeMaxValue = getInt("experience-merge-max-value", -1);
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log("Experience Merge Max Value: " + expMergeMaxValue);
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}
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+
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+ public int maxChunkSendsPerTick = 81;
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+ private void maxChunkSendsPerTick() {
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+ maxChunkSendsPerTick = getInt("max-chunk-sends-per-tick", maxChunkSendsPerTick);
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+ if (maxChunkSendsPerTick <= 0) {
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+ maxChunkSendsPerTick = 81;
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+ }
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+ log("Max Chunk Sends Per Tick: " + maxChunkSendsPerTick);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 4af557321..6ee9f6cfb 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -0,0 +0,0 @@ public class PlayerChunkMap {
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}
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if (!this.g.isEmpty()) {
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- j = 81;
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+ j = world.paperConfig.maxChunkSendsPerTick; // Paper
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try (Timing ignored = world.timings.doChunkMapPendingSendToPlayers.startTiming()) { // Paper
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Iterator iterator2 = this.g.iterator();
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--
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