mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-23 19:15:32 +01:00
59 lines
4.0 KiB
Diff
59 lines
4.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Tue, 15 Aug 2017 22:29:12 -0400
|
|
Subject: [PATCH] Expand World.spawnParticle API and add Builder
|
|
|
|
Adds ability to control who receives it and who is the source/sender (vanish API)
|
|
the standard API is to send the packet to everyone in the world, which is ineffecient.
|
|
Adds an option to control the force mode of the particle.
|
|
|
|
This adds a new Builder API which is much friendlier to use.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index 94a64e0e7a0ea147ae008f91a0787c8840566f4f..a734416fd80f0b367300c179e90fb51e206ca36c 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -1361,12 +1361,17 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
}
|
|
|
|
public <T extends ParticleOptions> int sendParticles(ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
|
|
+ // Paper start - Particle API Expansion
|
|
+ return sendParticles(players, sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force);
|
|
+ }
|
|
+ public <T extends ParticleOptions> int sendParticles(List<ServerPlayer> receivers, ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
|
|
+ // Paper end
|
|
ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(t0, force, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
|
|
// CraftBukkit end
|
|
int j = 0;
|
|
|
|
- for (int k = 0; k < this.players.size(); ++k) {
|
|
- ServerPlayer entityplayer = (ServerPlayer) this.players.get(k);
|
|
+ for (Player entityhuman : receivers) { // Paper - Particle API Expansion
|
|
+ ServerPlayer entityplayer = (ServerPlayer) entityhuman; // Paper - Particle API Expansion
|
|
if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
|
|
|
|
if (this.sendParticles(entityplayer, force, d0, d1, d2, packetplayoutworldparticles)) { // CraftBukkit
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
index 8579696f971824688500c8837f9451d23f84dae2..90fe854921dfea883c6420c765d13518a42080d2 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
@@ -1748,11 +1748,17 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
|
|
|
@Override
|
|
public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
|
|
+ // Paper start - Particle API Expansion
|
|
+ spawnParticle(particle, null, null, x, y, z, count, offsetX, offsetY, offsetZ, extra, data, force);
|
|
+ }
|
|
+ public <T> void spawnParticle(Particle particle, List<Player> receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
|
|
+ // Paper end
|
|
if (data != null && !particle.getDataType().isInstance(data)) {
|
|
throw new IllegalArgumentException("data should be " + particle.getDataType() + " got " + data.getClass());
|
|
}
|
|
this.getHandle().sendParticles(
|
|
- null, // Sender
|
|
+ receivers == null ? getHandle().players() : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API Expansion
|
|
+ sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API Expansion
|
|
CraftParticle.toNMS(particle, data), // Particle
|
|
x, y, z, // Position
|
|
count, // Count
|