mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-29 05:55:44 +01:00
be13705177
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 6b8cd9a7 SPIGOT-6207: forcibly drop the items of a converted zombie villager
20 lines
1.3 KiB
Diff
20 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Beech Horn <beechhorn@gmail.com>
|
|
Date: Fri, 14 Feb 2020 19:39:59 +0000
|
|
Subject: [PATCH] Skip distance map update when spawning disabled.
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
|
|
index 326c52f9f2cc729fd52162aeae18ec9dae3a4eaf..c5e54c519e1f686761faa53b5e9579c514a65332 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
|
|
@@ -825,7 +825,7 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
int l = this.chunkMapDistance.b();
|
|
// Paper start - per player mob spawning
|
|
SpawnerCreature.d spawnercreature_d; // moved down
|
|
- if (this.playerChunkMap.playerMobDistanceMap != null) {
|
|
+ if ((this.allowAnimals || this.allowMonsters) && this.playerChunkMap.playerMobDistanceMap != null) { // don't update when animals and monsters are disabled
|
|
// update distance map
|
|
this.world.timings.playerMobDistanceMapUpdate.startTiming();
|
|
this.playerChunkMap.playerMobDistanceMap.update(this.world.players, this.playerChunkMap.viewDistance);
|