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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01aa02eb PR-858: Add LivingEntity#playHurtAnimation() 9421320f PR-884: Refinements to new ban API for improved compatibility and correctness 37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API 4eeb174b All smithing inventories are now the new smithing inventory f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop e7a807fa PR-879: Add Player#sendHealthUpdate() 692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml 2d033390 SPIGOT-7403: Add direct API for waxed signs 16a08373 PR-876: Add missing Raider API and 'no action ticks' CraftBukkit Changes: b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation() 95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities 0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness 0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit 648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API 31fe848d6 All smithing inventories are now the new smithing inventory 9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table 9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop 3be9ac171 PR-1220: Add Player#sendHealthUpdate() c1279f775 PR-1209: Clean up various patches c432e4397 Fix Raider#setCelebrating() implementation 504d96665 SPIGOT-7403: Add direct API for waxed signs c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks' 85b89c3dd Increase outdated build delay Spigot Changes: 9ebce8af Rebuild patches 64b565e6 Rebuild patches
81 lines
5.0 KiB
Diff
81 lines
5.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 14 Jan 2018 17:36:02 -0500
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Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
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This event can be used for when you want to exclude a certain player
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from triggering monster spawns on a server.
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Also a highly more effecient way to blanket block spawns in a world
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 6f30a16595e352e32375530a0482d8c0ee9c1113..8dc2a217d018e0a11fb852cf46d4e9b5290ea6a0 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -708,7 +708,9 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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chunkRange = (chunkRange > 8) ? 8 : chunkRange;
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- double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D;
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+ final int finalChunkRange = chunkRange; // Paper for lambda below
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+ //double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D; // Paper - use from event
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+ double blockRange = 16384.0D; // Paper
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// Spigot end
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long i = chunkcoordintpair.toLong();
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@@ -725,6 +727,15 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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entityplayer = (ServerPlayer) iterator.next();
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+ // Paper start - add PlayerNaturallySpawnCreaturesEvent
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+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
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+ blockRange = 16384.0D;
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+ if (reducedRange) {
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+ event = entityplayer.playerNaturallySpawnedEvent;
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+ if (event == null || event.isCancelled()) return false;
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+ blockRange = (double) ((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
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+ }
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+ // Paper end
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} while (!this.playerIsCloseEnoughForSpawning(entityplayer, chunkcoordintpair, blockRange)); // Spigot
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return true;
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index b0687dcf8af84af627b67e7fbb68170a2fd28da0..5cb151a7d89c7281b03f24c5f79afb7edf7cbfea 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -565,6 +565,15 @@ public class ServerChunkCache extends ChunkSource {
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boolean flag2 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
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Collections.shuffle(list);
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+ // Paper start - call player naturally spawn event
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+ int chunkRange = level.spigotConfig.mobSpawnRange;
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+ chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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+ chunkRange = Math.min(chunkRange, 8);
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+ for (ServerPlayer entityPlayer : this.level.players()) {
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+ entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange);
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+ entityPlayer.playerNaturallySpawnedEvent.callEvent();
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+ };
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+ // Paper end
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Iterator iterator1 = list.iterator();
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while (iterator1.hasNext()) {
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 6051ad00973c80ad3478e2ff9063c268489f358b..dda3b911fcaa294ec7b8e9d696880fcb8325f69c 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -1,5 +1,6 @@
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package net.minecraft.server.level;
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+import com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent;
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import com.google.common.collect.Lists;
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import com.google.common.net.InetAddresses;
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import com.mojang.authlib.GameProfile;
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@@ -260,6 +261,7 @@ public class ServerPlayer extends Player {
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// CraftBukkit end
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public boolean isRealPlayer; // Paper
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public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
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+ public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
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private final java.util.concurrent.atomic.AtomicReference<io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances> viewDistances = new java.util.concurrent.atomic.AtomicReference<>(new io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances(-1, -1, -1));
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public io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.PlayerChunkLoaderData chunkLoader;
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