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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: b76ceb4f5 PR-1235: Move EntityType return to base Entity class e795d7490 SPIGOT-7458: Exception when Entity CommandSender executes Vanilla command 46c7fc3b1 SPIGOT-7452: Player#openSign cannot edit d91e5aa0b SPIGOT-7447: Rewrite --forceUpgrade to minimise diff and properly handle CraftBukkit world layout 921ae06d6 Revert "SPIGOT-7447: Fix --forceUpgrade" Spigot Changes: 94e187b5 Rebuild patches 3bce7935 SPIGOT-7091: Update bungeecord-chat
33 lines
1.2 KiB
Diff
33 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Tue, 4 Sep 2018 15:02:00 -0500
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Subject: [PATCH] Expose attack cooldown methods for Player
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index ef566466afb9665824e3f5c5c16a411cdf1abadc..b440d2ff504ca84516da21ca604b8c72f2582a33 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2827,6 +2827,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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return this.adventure$pointers;
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}
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+
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+ @Override
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+ public float getCooldownPeriod() {
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+ return getHandle().getCurrentItemAttackStrengthDelay();
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+ }
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+
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+ @Override
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+ public float getCooledAttackStrength(float adjustTicks) {
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+ return getHandle().getAttackStrengthScale(adjustTicks);
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+ }
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+
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+ @Override
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+ public void resetCooldown() {
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+ getHandle().resetAttackStrengthTicker();
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+ }
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// Paper end
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// Spigot start
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private final Player.Spigot spigot = new Player.Spigot()
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