Paper/Spigot-Server-Patches/0330-Allow-disabling-armour-stand-ticking.patch

284 lines
12 KiB
Diff

From 40c679a084928c09e974747d29b572bab11290c7 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 15 Aug 2018 01:26:09 -0700
Subject: [PATCH] Allow disabling armour stand ticking
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index a2656abaf..95fc2d8ed 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -493,4 +493,10 @@ public class PaperWorldConfig {
break;
}
}
+
+ public boolean armorStandTick = true;
+ private void armorStandTick() {
+ this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
+ log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default");
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index 7647311df..8167fe5c9 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -45,6 +45,11 @@ public class EntityArmorStand extends EntityLiving {
public Vector3f leftLegPose;
public Vector3f rightLegPose;
public boolean canMove = true; // Paper
+ // Paper start - Allow ArmorStands not to tick
+ public boolean canTick = true;
+ private boolean noTickPoseDirty = false;
+ private boolean noTickEquipmentDirty = false;
+ // Paper end
public EntityArmorStand(World world) {
super(EntityTypes.ARMOR_STAND, world);
@@ -57,6 +62,7 @@ public class EntityArmorStand extends EntityLiving {
this.leftLegPose = EntityArmorStand.bB;
this.rightLegPose = EntityArmorStand.bC;
this.noclip = this.isNoGravity();
+ if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
this.setSize(0.5F, 1.975F);
this.Q = 0.0F;
}
@@ -131,6 +137,7 @@ public class EntityArmorStand extends EntityLiving {
this.bF.set(enumitemslot.b(), itemstack);
}
+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
}
public boolean c(int i, ItemStack itemstack) {
@@ -202,6 +209,7 @@ public class EntityArmorStand extends EntityLiving {
}
nbttagcompound.set("Pose", this.z());
+ nbttagcompound.setBoolean("Paper.CanTick", this.canTick); // Paper - persist no tick setting
}
public void a(NBTTagCompound nbttagcompound) {
@@ -233,6 +241,11 @@ public class EntityArmorStand extends EntityLiving {
this.setMarker(nbttagcompound.getBoolean("Marker"));
this.bI = !this.isMarker();
this.noclip = this.isNoGravity();
+ // Paper start - persist no tick
+ if (nbttagcompound.hasKey("Paper.CanTick")) {
+ this.canTick = nbttagcompound.getBoolean("Paper.CanTick");
+ }
+ // Paper end
NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Pose");
this.g(nbttagcompound1);
@@ -556,7 +569,30 @@ public class EntityArmorStand extends EntityLiving {
}
public void tick() {
+ // Paper start
+ if (!this.canTick) {
+ if (this.noTickPoseDirty) {
+ this.noTickPoseDirty = false;
+ this.updatePose();
+ }
+
+ if (this.noTickEquipmentDirty) {
+ this.noTickEquipmentDirty = false;
+ this.updateEntityEquipment();
+ }
+
+ return;
+ }
+ // Paper end
+
super.tick();
+
+ // Paper start - Split into separate method
+ updatePose();
+ }
+
+ public void updatePose() {
+ // Paper end
Vector3f vector3f = (Vector3f) this.datawatcher.get(EntityArmorStand.b);
if (!this.headPose.equals(vector3f)) {
@@ -685,31 +721,37 @@ public class EntityArmorStand extends EntityLiving {
public void setHeadPose(Vector3f vector3f) {
this.headPose = vector3f;
this.datawatcher.set(EntityArmorStand.b, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setBodyPose(Vector3f vector3f) {
this.bodyPose = vector3f;
this.datawatcher.set(EntityArmorStand.c, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftArmPose(Vector3f vector3f) {
this.leftArmPose = vector3f;
this.datawatcher.set(EntityArmorStand.d, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightArmPose(Vector3f vector3f) {
this.rightArmPose = vector3f;
this.datawatcher.set(EntityArmorStand.e, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftLegPose(Vector3f vector3f) {
this.leftLegPose = vector3f;
this.datawatcher.set(EntityArmorStand.f, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightLegPose(Vector3f vector3f) {
this.rightLegPose = vector3f;
this.datawatcher.set(EntityArmorStand.g, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public Vector3f r() {
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index a8103ff68..21d32178c 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2082,55 +2082,7 @@ public abstract class EntityLiving extends Entity {
}
}
- EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
- int j = aenumitemslot.length;
-
- for (int k = 0; k < j; ++k) {
- EnumItemSlot enumitemslot = aenumitemslot[k];
- ItemStack itemstack;
-
- switch (enumitemslot.a()) {
- case HAND:
- itemstack = (ItemStack) this.bB.get(enumitemslot.b());
- break;
-
- case ARMOR:
- itemstack = (ItemStack) this.bC.get(enumitemslot.b());
- break;
-
- default:
- continue;
- }
-
- ItemStack itemstack1 = this.getEquipment(enumitemslot);
-
- if (!ItemStack.matches(itemstack1, itemstack)) {
- // Paper start - PlayerArmorChangeEvent
- if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR && !itemstack.getItem().equals(itemstack1.getItem())) {
- final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
- final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
- new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
- }
- // Paper end
- ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1)));
- if (!itemstack.isEmpty()) {
- this.getAttributeMap().a(itemstack.a(enumitemslot));
- }
-
- if (!itemstack1.isEmpty()) {
- this.getAttributeMap().b(itemstack1.a(enumitemslot));
- }
-
- switch (enumitemslot.a()) {
- case HAND:
- this.bB.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
- break;
-
- case ARMOR:
- this.bC.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
- }
- }
- }
+ updateEntityEquipment(); // Paper - split into own method
if (this.ticksLived % 20 == 0) {
this.getCombatTracker().g();
@@ -2223,6 +2175,56 @@ public abstract class EntityLiving extends Entity {
}
}
+ // Paper start - split into own method from above
+ public void updateEntityEquipment() {
+ for (EnumItemSlot enumitemslot : EnumItemSlot.values()) {
+ ItemStack itemstack;
+
+ switch (enumitemslot.a()) {
+ case HAND:
+ itemstack = (ItemStack) this.bB.get(enumitemslot.b());
+ break;
+
+ case ARMOR:
+ itemstack = (ItemStack) this.bC.get(enumitemslot.b());
+ break;
+
+ default:
+ continue;
+ }
+
+ ItemStack itemstack1 = this.getEquipment(enumitemslot);
+
+ if (!ItemStack.matches(itemstack1, itemstack)) {
+ // Paper start - PlayerArmorChangeEvent
+ if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR && !itemstack.getItem().equals(itemstack1.getItem())) {
+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
+ }
+ // Paper end
+ ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1)));
+ if (!itemstack.isEmpty()) {
+ this.getAttributeMap().a(itemstack.a(enumitemslot));
+ }
+
+ if (!itemstack1.isEmpty()) {
+ this.getAttributeMap().b(itemstack1.a(enumitemslot));
+ }
+
+ switch (enumitemslot.a()) {
+ case HAND:
+ this.bB.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
+ break;
+
+ case ARMOR:
+ this.bC.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
+ }
+ }
+ }
+ }
+ // Paper end
+
protected float e(float f, float f1) {
float f2 = MathHelper.g(f - this.aQ);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 9f5c3b92e..07ce93f17 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -297,5 +297,15 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
return getHandle().isSlotDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
}
+
+ @Override
+ public boolean canTick() {
+ return this.getHandle().canTick;
+ }
+
+ @Override
+ public void setCanTick(final boolean tick) {
+ this.getHandle().canTick = tick;
+ }
// Paper end
}
--
2.19.1