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654b792caf
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
29 lines
1.3 KiB
Diff
29 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 21 Aug 2020 21:05:28 -0400
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Subject: [PATCH] MC-197883: Bandaid decode issue
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Mojang has a mix of type and name in the data sets, but you can only
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use one.
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This will retry as name if type is asked for and not found.
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diff --git a/src/main/java/com/mojang/serialization/codecs/KeyDispatchCodec.java b/src/main/java/com/mojang/serialization/codecs/KeyDispatchCodec.java
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index de7d1e5e0319c65775d932144c268c2d55bb7dc7..bd6a0e1b5454e880a4f2a16be7dc8da64b73e11d 100644
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--- a/src/main/java/com/mojang/serialization/codecs/KeyDispatchCodec.java
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+++ b/src/main/java/com/mojang/serialization/codecs/KeyDispatchCodec.java
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@@ -48,7 +48,12 @@ public class KeyDispatchCodec<K, V> extends MapCodec<V> {
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@Override
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public <T> DataResult<V> decode(final DynamicOps<T> ops, final MapLike<T> input) {
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- final T elementName = input.get(typeKey);
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+ // Paper start - bandaid MC-197883
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+ T elementName = input.get(typeKey);
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+ if (elementName == null && "type".equals(typeKey)) {
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+ elementName = input.get("name");
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+ }
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+ // Paper end
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if (elementName == null) {
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return DataResult.error("Input does not contain a key [" + typeKey + "]: " + input);
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}
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