Paper/Spigot-Server-Patches/0110-Only-send-Dragon-Wither-Death-sounds-to-same-world.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

47 lines
3.1 KiB
Diff

From a03786f6ca15361611bb799cfd4eadc26bacd533 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 31 May 2016 22:53:50 -0400
Subject: [PATCH] Only send Dragon/Wither Death sounds to same world
Also fix view distance lookup
diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
index 291845be1..b3010bee5 100644
--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
@@ -563,8 +563,11 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
if (this.bL == 1) {
// CraftBukkit start - Use relative location for far away sounds
// this.world.b(1028, new BlockPosition(this), 0);
- int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
- for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
+ // Paper start
+ //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
+ for (EntityPlayer player : ((WorldServer)world).getPlayers()) {
+ final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
+ // Paper end
double deltaX = this.locX - player.locX;
double deltaZ = this.locZ - player.locZ;
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
diff --git a/src/main/java/net/minecraft/server/EntityWither.java b/src/main/java/net/minecraft/server/EntityWither.java
index f23f09430..48b22894a 100644
--- a/src/main/java/net/minecraft/server/EntityWither.java
+++ b/src/main/java/net/minecraft/server/EntityWither.java
@@ -207,8 +207,11 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
// CraftBukkit start - Use relative location for far away sounds
// this.world.b(1023, new BlockPosition(this), 0);
- int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
- for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
+ // Paper start
+ //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
+ for (EntityPlayer player : ((WorldServer)world).getPlayers()) {
+ final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
+ // Paper end
double deltaX = this.locX - player.locX;
double deltaZ = this.locZ - player.locZ;
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
--
2.21.0