Paper/Spigot-Server-Patches/0134-Prevent-Pathfinding-out-of-World-Border.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

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From f0e810168ea733c61409a90ff5f5bb2783326d53 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 19 Dec 2016 23:07:42 -0500
Subject: [PATCH] Prevent Pathfinding out of World Border
This prevents Entities from trying to run outside of the World Border
diff --git a/src/main/java/net/minecraft/server/NavigationAbstract.java b/src/main/java/net/minecraft/server/NavigationAbstract.java
index ed69eaa17..a473c03b9 100644
--- a/src/main/java/net/minecraft/server/NavigationAbstract.java
+++ b/src/main/java/net/minecraft/server/NavigationAbstract.java
@@ -95,6 +95,7 @@ public abstract class NavigationAbstract {
@Nullable
protected PathEntity a(BlockPosition blockposition, double d0, double d1, double d2, int i, boolean flag) { return this.a(blockposition, null, d0, d1, d2, i, flag); }
@Nullable protected PathEntity a(BlockPosition blockposition, Entity target, double d0, double d1, double d2, int i, boolean flag) {
+ if (!getEntity().getWorld().getWorldBorder().isInBounds(blockposition)) return null; // Paper - don't path out of world border
if (this.a.locY < 0.0D) {
return null;
} else if (!this.a()) {
--
2.21.0