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385f313a8b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category) 61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures CraftBukkit Changes: 991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds 5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category) 68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures 0231a3746 Remove outdated build delay. Spigot Changes: 475f6008 Rebuild patches 8ce1761f Rebuild patches
46 lines
1.6 KiB
Diff
46 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 7 Oct 2018 00:54:15 -0500
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Subject: [PATCH] Add sun related API
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index 3e3682be2a1afe92ccdc9a1d97469a69f952a9ed..8f7536e5ef73328cb69f7214956aac582a7d6f24 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -1796,6 +1796,16 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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*/
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public void setFullTime(long time);
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+ // Paper start
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+
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+ /**
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+ * Check if it is currently daytime in this world
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+ *
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+ * @return True if it is daytime
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+ */
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+ public boolean isDayTime();
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+ // Paper end
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+
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/**
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* Gets the full in-game time on this world since the world generation
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*
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diff --git a/src/main/java/org/bukkit/entity/Mob.java b/src/main/java/org/bukkit/entity/Mob.java
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index cc30b4e22ee238de13f031398fc566f4123694ff..55c5227a340e34621160afc9fae3ea843492881d 100644
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--- a/src/main/java/org/bukkit/entity/Mob.java
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+++ b/src/main/java/org/bukkit/entity/Mob.java
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@@ -19,6 +19,13 @@ public interface Mob extends LivingEntity, Lootable {
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*/
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@NotNull
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com.destroystokyo.paper.entity.Pathfinder getPathfinder();
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+
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+ /**
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+ * Check if this mob is exposed to daylight
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+ *
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+ * @return True if mob is exposed to daylight
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+ */
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+ boolean isInDaylight();
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// Paper end
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/**
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* Instructs this Mob to set the specified LivingEntity as its target.
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