Paper/patches/server/0956-Correctly-handle-ArmorStand-invisibility.patch
Jake Potrebic 6a7fef0e4a
Allow entity effect changes off the main thread for worldgen (#8942)
* Allow entity effect modification off the main thread for worldgen

* squash all async catcher patches
2023-04-09 11:38:32 -07:00

26 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 5 Mar 2023 14:38:21 -0800
Subject: [PATCH] Correctly handle ArmorStand invisibility
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index f80cafe3544c7e6c3c29073ba6539783adf6666c..17d08d2c90047ebfc4098b087be091b83111a40f 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -158,6 +158,14 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
this.getHandle().noPhysics = !gravity;
}
+ // Paper start - Armor Stand has its own invisible field
+ @Override
+ public void setInvisible(final boolean invisible) {
+ this.getHandle().setInvisible(invisible);
+ super.setInvisible(invisible);
+ }
+ // Paper end
+
@Override
public boolean isVisible() {
return !this.getHandle().isInvisible();