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89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
40 lines
1.5 KiB
Diff
40 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: oxygencraft <21054297+oxygencraft@users.noreply.github.com>
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Date: Sun, 25 Oct 2020 18:34:50 +1100
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Subject: [PATCH] Add getOfflinePlayerIfCached(String)
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index c05fd6a179e8d142b3f5a8977ae7afab8c609a4e..c353f7a3a9ad0099ef7330dde988d1a174a0e327 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1921,6 +1921,28 @@ public final class CraftServer implements Server {
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return result;
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}
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+ // Paper start
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+ @Override
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+ @Nullable
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+ public OfflinePlayer getOfflinePlayerIfCached(String name) {
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+ Preconditions.checkArgument(name != null, "Name cannot be null");
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+ Preconditions.checkArgument(!name.isEmpty(), "Name cannot be empty");
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+
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+ OfflinePlayer result = getPlayerExact(name);
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+ if (result == null) {
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+ GameProfile profile = console.getProfileCache().getProfileIfCached(name);
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+
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+ if (profile != null) {
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+ result = getOfflinePlayer(profile);
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+ }
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+ } else {
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+ offlinePlayers.remove(result.getUniqueId());
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+ }
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+
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+ return result;
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+ }
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+ // Paper end
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+
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@Override
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public OfflinePlayer getOfflinePlayer(UUID id) {
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Preconditions.checkArgument(id != null, "UUID id cannot be null");
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