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https://github.com/PaperMC/Paper.git
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89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
68 lines
4.6 KiB
Diff
68 lines
4.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jan Villim <jan.villim@student.tuke.sk>
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Date: Sat, 22 Jan 2022 17:56:19 +0100
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Subject: [PATCH] Ability to control player's insomnia and phantoms
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diff --git a/src/main/java/net/minecraft/world/entity/EntitySelector.java b/src/main/java/net/minecraft/world/entity/EntitySelector.java
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index e382a29b441b656f35bc24cb90f95cb4def433d2..d8cc5614502db7025349e085381b6b32ad32296a 100644
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--- a/src/main/java/net/minecraft/world/entity/EntitySelector.java
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+++ b/src/main/java/net/minecraft/world/entity/EntitySelector.java
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@@ -28,7 +28,18 @@ public final class EntitySelector {
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return !entity.isSpectator();
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};
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public static final Predicate<Entity> CAN_BE_COLLIDED_WITH = EntitySelector.NO_SPECTATORS.and(Entity::canBeCollidedWith);
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- public static Predicate<Player> IS_INSOMNIAC = (player) -> net.minecraft.util.Mth.clamp(((net.minecraft.server.level.ServerPlayer) player).getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE) >= 72000; // Paper - Add phantom creative and insomniac controls
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+ // Paper start - Ability to control player's insomnia and phantoms
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+ public static Predicate<Player> IS_INSOMNIAC = (player) -> {
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+ net.minecraft.server.level.ServerPlayer serverPlayer = (net.minecraft.server.level.ServerPlayer) player;
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+ int playerInsomniaTicks = serverPlayer.level().paperConfig().entities.behavior.playerInsomniaStartTicks;
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+
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+ if (playerInsomniaTicks <= 0) {
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+ return false;
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+ }
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+
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+ return net.minecraft.util.Mth.clamp(serverPlayer.getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE) >= playerInsomniaTicks;
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+ };
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+ // Paper end - Ability to control player's insomnia and phantoms
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private EntitySelector() {}
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// Paper start - Affects Spawning API
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
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index 76982e0dbab0ecb6f7d4cd8a748af940492a31e7..ed80960777b18faca2d6a99783e53daf5fa19e09 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
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@@ -33,13 +33,22 @@ public class PhantomSpawner implements CustomSpawner {
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} else if (!world.getGameRules().getBoolean(GameRules.RULE_DOINSOMNIA)) {
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return 0;
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} else {
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+ // Paper start - Ability to control player's insomnia and phantoms
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+ if (world.paperConfig().entities.behavior.phantomsSpawnAttemptMaxSeconds <= 0) {
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+ return 0;
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+ }
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+ // Paper end - Ability to control player's insomnia and phantoms
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RandomSource randomsource = world.random;
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--this.nextTick;
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if (this.nextTick > 0) {
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return 0;
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} else {
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- this.nextTick += (60 + randomsource.nextInt(60)) * 20;
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+ // Paper start - Ability to control player's insomnia and phantoms
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+ int spawnAttemptMinSeconds = world.paperConfig().entities.behavior.phantomsSpawnAttemptMinSeconds;
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+ int spawnAttemptMaxSeconds = world.paperConfig().entities.behavior.phantomsSpawnAttemptMaxSeconds;
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+ this.nextTick += (spawnAttemptMinSeconds + randomsource.nextInt(spawnAttemptMaxSeconds - spawnAttemptMinSeconds + 1)) * 20;
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+ // Paper end - Ability to control player's insomnia and phantoms
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if (world.getSkyDarken() < 5 && world.dimensionType().hasSkyLight()) {
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return 0;
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} else {
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@@ -60,7 +69,7 @@ public class PhantomSpawner implements CustomSpawner {
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int j = Mth.clamp(serverstatisticmanager.getValue(Stats.CUSTOM.get(Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE);
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boolean flag2 = true;
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- if (randomsource.nextInt(j) >= 72000) {
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+ if (randomsource.nextInt(j) >= world.paperConfig().entities.behavior.playerInsomniaStartTicks) { // Paper - Ability to control player's insomnia and phantoms
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BlockPos blockposition1 = blockposition.above(20 + randomsource.nextInt(15)).east(-10 + randomsource.nextInt(21)).south(-10 + randomsource.nextInt(21));
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BlockState iblockdata = world.getBlockState(blockposition1);
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FluidState fluid = world.getFluidState(blockposition1);
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