Paper/patches/api/0392-Add-custom-destroyerIdentity-to-sendBlockDamage.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

39 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TheFruxz <cedricspitzer@outlook.de>
Date: Sat, 2 Apr 2022 13:03:39 +0200
Subject: [PATCH] Add custom destroyerIdentity to sendBlockDamage
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index cde9dfaba913e18d2efc6003d5209ba3cfb02945..1d98abff1ad0116f7a2599f078aa730cb84843c1 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -616,7 +616,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Send block damage. This fakes block break progress for a user at a
* certain location. This will not actually change the block's break
- * progress in any way.
+ * progress in any way. The destroying entity will be this player.
*
* @param loc the location of the damaged block
* @param progress the progress from 0.0 - 1.0 where 0 is no damage and
@@ -625,6 +625,18 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
public void sendBlockDamage(@NotNull Location loc, float progress);
// Paper start
+
+ /**
+ * Send block damage. This fakes block break progress for a user at a certain location.
+ * This will not actually change the block's break progress in any way.
+ * The destroying entity is defined via the destroyerIdentity parameter.
+ *
+ * @param loc the location of the damaged block
+ * @param progress the progress from 0.0 - 1.0 where 0 is no damage and 1.0 is the most damaged
+ * @param destroyerIdentity the entity id of the destroyer
+ */
+ public void sendBlockDamage(@NotNull Location loc, float progress, int destroyerIdentity);
+
/**
* Send multiple block changes. This fakes a multi block change packet for each
* chunk section that a block change occurs. This will not actually change the world in any way.