Paper/Spigot-Server-Patches/0382-Check-Drowned-for-Villager-Aggression-Config.patch
Shane Freeder 3496f2d7e4
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses

CraftBukkit Changes:
38cf676e SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GEN
b446cb5d SPIGOT-4527: Fix sponges with waterlogged blocks
6ec8ea5c SPIGOT-4526: Add conversion time API for Zombie & subclasses
c64fe508 Mappings Update
a3c2ec03 Fix missing ServerListPingEvent call for legacy pings

Spigot Changes:
1dc156ce Rebuild patches
140f654d Mappings Update
2018-12-17 05:19:39 +00:00

34 lines
1.8 KiB
Diff

From e9e073169b601fb69b07c4f7bd67bfb8c9227c43 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Wed, 10 Oct 2018 21:22:44 -0500
Subject: [PATCH] Check Drowned for Villager Aggression Config
diff --git a/src/main/java/net/minecraft/server/EntityDrowned.java b/src/main/java/net/minecraft/server/EntityDrowned.java
index 852b9e184..e34b54dc0 100644
--- a/src/main/java/net/minecraft/server/EntityDrowned.java
+++ b/src/main/java/net/minecraft/server/EntityDrowned.java
@@ -27,7 +27,7 @@ public class EntityDrowned extends EntityZombie implements IRangedEntity {
this.goalSelector.a(7, new PathfinderGoalRandomStroll(this, 1.0D));
this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, true, new Class[]{EntityDrowned.class}));
this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 10, true, false, new EntityDrowned.b(this)));
- this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, false));
+ if ( world.spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, false)); // Paper
this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget(this, EntityIronGolem.class, true));
this.targetSelector.a(5, new PathfinderGoalNearestAttackableTarget(this, EntityTurtle.class, 10, true, false, EntityTurtle.bC));
}
@@ -231,10 +231,6 @@ public class EntityDrowned extends EntityZombie implements IRangedEntity {
return this.a.f(entityhuman);
}
- // $FF: synthetic method
- public boolean test(@Nullable Object object) {
- return this.test((EntityHuman)object);
- }
}
static class c extends PathfinderGoalGotoTarget {
--
2.20.0