Paper/CraftBukkit-Patches/0130-Fix-Corrupted-Trapped-Chest.patch
2016-03-03 03:46:56 -06:00

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From 117e10736f1bcaa9bae8945314ae91bbb2935a28 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 15 Aug 2014 00:56:41 -0400
Subject: [PATCH] Fix Corrupted Trapped Chest
The CraftBukkit code that auto repairs corrupted tile entities never was updated for Trapped Chest.
If a Trapped Chest gets its Tile Entity corrupted, it will crash the server every time the chunk is loaded.
This will now fix Trapped Chests too.
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 7823174..0d6f5af 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -122,7 +122,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
TileEntity result = super.getTileEntity(pos);
Block type = getType(pos).getBlock();
- if (type == Blocks.CHEST) {
+ if (type == Blocks.CHEST || type == Blocks.TRAPPED_CHEST) { // Spigot
if (!(result instanceof TileEntityChest)) {
result = fixTileEntity(pos, type, result);
}
--
2.5.0