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48b6bfe2a6
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: c987938a SPIGOT-5180: Add Villager#sleep() and #wakeup() methods CraftBukkit Changes:7f33c6a2
SPIGOT-5196: Restore previous version behaviour regarding cancelled BlockBreakEvent6a5fc902
Improve diff in EntityHangingc98d61bf
SPIGOT-4712: Allow spawning of upwards or downwards facing item framesdb971477
SPIGOT-5199: Fix NPE if setting the book of the ItemMeta of a lecternb0ef3996
SPIGOT-4679 Fix black lines after book paragraphs1215188f
SPIGOT-5180: Add Villager#sleep() and #wakeup() methodsc03b2bef
SPIGOT-4975: NPE on WorldGenStronghold When Using Multiple Worlds65ea162c
Ensure Bukkit data pack is always up to date0b107b8d
MC-157395, SPIGOT-5193: Small armor stands do not drop loot6da0abca
SPIGOT-5195: Player loot table does not drop when keepInventory is on8b09d983
SPIGOT-5190: Superfluous EntityCombustEvent called when using fire aspect sword Spigot Changes: 1981d553 SPIGOT-5198: Catch more bad async operations 6a14ca46 Rebuild patches
60 lines
3.9 KiB
Diff
60 lines
3.9 KiB
Diff
From 690247761e27ecdc269add52468d5858c76a571e Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 11 Feb 2018 10:43:46 +0000
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Subject: [PATCH] Extend Player Interact cancellation
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GUIs are opened on the client, meaning that the server cannot block them from opening,
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However, it is possible to close these GUIs from the server.
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Flower pots are also not updated on the client when interaction is cancelled, this patch
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also resolves this.
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Update adjacent blocks of doors, double plants, pistons and beds
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when cancelling interaction.
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diff --git a/src/main/java/net/minecraft/server/PlayerInteractManager.java b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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index bce3844dd..8b30b7d4e 100644
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--- a/src/main/java/net/minecraft/server/PlayerInteractManager.java
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+++ b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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@@ -136,6 +136,11 @@ public class PlayerInteractManager {
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PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, blockposition, enumdirection, this.player.inventory.getItemInHand(), EnumHand.MAIN_HAND);
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if (event.isCancelled()) {
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// Let the client know the block still exists
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+ // Paper start - brute force neighbor blocks for any attached blocks
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+ for (EnumDirection dir : EnumDirection.values()) {
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+ this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(world, blockposition.shift(dir)));
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+ }
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+ // Paper end
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this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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// Update any tile entity data for this block
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TileEntity tileentity = this.world.getTileEntity(blockposition);
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@@ -440,7 +445,25 @@ public class PlayerInteractManager {
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((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(world, bottom ? blockposition.up() : blockposition.down()));
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} else if (iblockdata.getBlock() instanceof BlockCake) {
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((EntityPlayer) entityhuman).getBukkitEntity().sendHealthUpdate(); // SPIGOT-1341 - reset health for cake
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+ // Paper start - extend Player Interact cancellation // TODO: consider merging this into the extracted method
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+ } else if (iblockdata.getBlock() instanceof BlockStructure) {
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+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutCloseWindow());
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+ } else if (iblockdata.getBlock() instanceof BlockCommand) {
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+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutCloseWindow());
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+ } else if (iblockdata.getBlock() instanceof BlockFlowerPot) {
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+ // Send a block change to air and then send back the correct block, just to make the client happy
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+ PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, blockposition);
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+ packet.block = Blocks.AIR.getBlockData();
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+ this.player.playerConnection.sendPacket(packet);
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+
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+ this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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+
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+ TileEntity tileentity = this.world.getTileEntity(blockposition);
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+ if (tileentity != null) {
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+ player.playerConnection.sendPacket(tileentity.getUpdatePacket());
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+ }
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}
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+ // Paper end - extend Player Interact cancellation
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((EntityPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-2867
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enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? EnumInteractionResult.SUCCESS : EnumInteractionResult.PASS;
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} else if (this.gamemode == EnumGamemode.SPECTATOR) {
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--
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2.22.0
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