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f17519338b
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
73 lines
4.3 KiB
Diff
73 lines
4.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Tamion <70228790+notTamion@users.noreply.github.com>
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Date: Sat, 30 Sep 2023 12:36:14 +0200
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Subject: [PATCH] Fix strikeLightningEffect powers lightning rods and clears
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copper
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diff --git a/src/main/java/net/minecraft/world/entity/LightningBolt.java b/src/main/java/net/minecraft/world/entity/LightningBolt.java
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index 0471d9c85af02133f99cca4e181b83b58a3f1abc..4f701788bd21b61cad251a3a88f9bc416fb99051 100644
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--- a/src/main/java/net/minecraft/world/entity/LightningBolt.java
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+++ b/src/main/java/net/minecraft/world/entity/LightningBolt.java
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@@ -47,6 +47,7 @@ public class LightningBolt extends Entity {
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private ServerPlayer cause;
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private final Set<Entity> hitEntities = Sets.newHashSet();
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private int blocksSetOnFire;
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+ public boolean isEffect; // Paper - Properly handle lightning effects api
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public LightningBolt(EntityType<? extends LightningBolt> type, Level world) {
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super(type, world);
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@@ -87,7 +88,7 @@ public class LightningBolt extends Entity {
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@Override
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public void tick() {
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super.tick();
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- if (this.life == 2) {
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+ if (!this.isEffect && this.life == 2) { // Paper - Properly handle lightning effects api
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if (this.level().isClientSide()) {
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this.level().playLocalSound(this.getX(), this.getY(), this.getZ(), SoundEvents.LIGHTNING_BOLT_THUNDER, SoundSource.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F, false);
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this.level().playLocalSound(this.getX(), this.getY(), this.getZ(), SoundEvents.LIGHTNING_BOLT_IMPACT, SoundSource.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F, false);
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@@ -134,7 +135,7 @@ public class LightningBolt extends Entity {
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}
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}
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- if (this.life >= 0 && !this.visualOnly) { // CraftBukkit - add !this.visualOnly
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+ if (this.life >= 0 && !this.isEffect) { // CraftBukkit - add !this.visualOnly // Paper - Properly handle lightning effects api
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if (!(this.level() instanceof ServerLevel)) {
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this.level().setSkyFlashTime(2);
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} else if (!this.visualOnly) {
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@@ -163,7 +164,7 @@ public class LightningBolt extends Entity {
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}
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private void spawnFire(int spreadAttempts) {
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- if (!this.visualOnly && !this.level().isClientSide && this.level().getGameRules().getBoolean(GameRules.RULE_DOFIRETICK)) {
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+ if (!this.visualOnly && !this.isEffect && !this.level().isClientSide && this.level().getGameRules().getBoolean(GameRules.RULE_DOFIRETICK)) { // Paper - Properly handle lightning effects api
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BlockPos blockposition = this.blockPosition();
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BlockState iblockdata = BaseFireBlock.getState(this.level(), blockposition);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 3abb776f546edb84307f374943427be02dc4c911..039efd0b8eb141de044668a5633f26eee238c2b0 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -768,7 +768,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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LightningBolt lightning = EntityType.LIGHTNING_BOLT.create(this.world);
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lightning.moveTo(loc.getX(), loc.getY(), loc.getZ());
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- lightning.setVisualOnly(isVisual);
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+ lightning.isEffect = isVisual; // Paper - Properly handle lightning effects api
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this.world.strikeLightning(lightning, LightningStrikeEvent.Cause.CUSTOM);
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return (LightningStrike) lightning.getBukkitEntity();
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLightningStrike.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLightningStrike.java
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index 6fed8075aa75e3852dc826a45ca44603c0446a56..e9f471e60af0725ec34e2985d63ae9ea9f88590a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLightningStrike.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLightningStrike.java
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@@ -13,7 +13,7 @@ public class CraftLightningStrike extends CraftEntity implements LightningStrike
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@Override
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public boolean isEffect() {
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- return this.getHandle().visualOnly;
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+ return this.getHandle().isEffect; // Paper - Properly handle lightning effects api
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}
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public int getFlashes() {
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