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6e71f41536
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 65247583f SPIGOT-7857: Improve ItemMeta block data deserialization 05d80500d SPIGOT-7857: Fix spurious internal NBT tag when deserializing BlockStateMeta cebb58e9a SPIGOT-7804: Fix written book serialization efcdd5d38 SPIGOT-7794: Cancelling InventoryItemMoveEvent destroys items b568ba572 SPIGOT-7789: Fix NPE in CraftMetaFirework applyToItem f057cf449 Remove outdated build delay Spigot Changes: f6a48054 SPIGOT-7835: Fix issue with custom hopper settings bb63b137 Rebuild patches e1142b4d Rebuild patches
51 lines
3.3 KiB
Diff
51 lines
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 16 May 2021 09:39:46 -0700
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Subject: [PATCH] Add back EntityPortalExitEvent
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 56de24f923571aff124ae64b737cbdf482d4b847..5d4fa3823a6dbb6150e4b97cf3973eb254018e38 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -3312,6 +3312,28 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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} else {
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// CraftBukkit start
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worldserver = shapedetectorshape.world;
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+ // Paper start - Call EntityPortalExitEvent
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+ Vec3 position = shapedetectorshape.pos;
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+ float yaw = shapedetectorshape.yRot;
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+ float pitch = this.getXRot(); // Keep entity pitch as per moveTo line below
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+ Vec3 velocity = shapedetectorshape.speed;
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+ CraftEntity bukkitEntity = this.getBukkitEntity();
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+ org.bukkit.event.entity.EntityPortalExitEvent event = new org.bukkit.event.entity.EntityPortalExitEvent(bukkitEntity,
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+ bukkitEntity.getLocation(), new Location(worldserver.getWorld(), position.x, position.y, position.z, yaw, pitch),
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+ bukkitEntity.getVelocity(), org.bukkit.craftbukkit.util.CraftVector.toBukkit(shapedetectorshape.speed));
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+ event.callEvent();
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+ if (this.isRemoved()) {
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+ return null;
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+ }
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+
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+ if (!event.isCancelled() && event.getTo() != null) {
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+ worldserver = ((CraftWorld) event.getTo().getWorld()).getHandle();
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+ position = CraftLocation.toVec3D(event.getTo());
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+ yaw = event.getTo().getYaw();
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+ pitch = event.getTo().getPitch();
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+ velocity = org.bukkit.craftbukkit.util.CraftVector.toNMS(event.getAfter());
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+ }
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+ // Paper end - Call EntityPortalExitEvent
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if (worldserver == this.level) {
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// SPIGOT-6782: Just move the entity if a plugin changed the world to the one the entity is already in
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this.moveTo(shapedetectorshape.pos.x, shapedetectorshape.pos.y, shapedetectorshape.pos.z, shapedetectorshape.yRot, shapedetectorshape.xRot);
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@@ -3331,8 +3353,8 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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if (entity != null) {
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entity.restoreFrom(this);
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- entity.moveTo(shapedetectorshape.pos.x, shapedetectorshape.pos.y, shapedetectorshape.pos.z, shapedetectorshape.yRot, entity.getXRot());
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- entity.setDeltaMovement(shapedetectorshape.speed);
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+ entity.moveTo(position.x, position.y, position.z, yaw, pitch); // Paper - EntityPortalExitEvent
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+ entity.setDeltaMovement(velocity); // Paper - EntityPortalExitEvent
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// CraftBukkit start - Don't spawn the new entity if the current entity isn't spawned
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if (this.inWorld) {
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worldserver.addDuringTeleport(entity);
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