Paper/patches/server/0756-Call-BlockPhysicsEvent-more-often.patch
Nassim Jahnke 6e71f41536
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
65247583f SPIGOT-7857: Improve ItemMeta block data deserialization
05d80500d SPIGOT-7857: Fix spurious internal NBT tag when deserializing BlockStateMeta
cebb58e9a SPIGOT-7804: Fix written book serialization
efcdd5d38 SPIGOT-7794: Cancelling InventoryItemMoveEvent destroys items
b568ba572 SPIGOT-7789: Fix NPE in CraftMetaFirework applyToItem
f057cf449 Remove outdated build delay

Spigot Changes:
f6a48054 SPIGOT-7835: Fix issue with custom hopper settings
bb63b137 Rebuild patches
e1142b4d Rebuild patches
2024-08-24 11:23:57 +02:00

33 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Date: Sun, 7 Aug 2022 22:16:36 +0200
Subject: [PATCH] Call BlockPhysicsEvent more often
diff --git a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
index 457a963ee6ebd3cf5c3831f6660e3850335af49f..106af2b2c7ff72c7549975aef75cdcff8d9a7d97 100644
--- a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
+++ b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
@@ -119,7 +119,20 @@ public class CollectingNeighborUpdater implements NeighborUpdater {
public boolean runNext(Level world) {
BlockPos blockPos = this.sourcePos.relative(NeighborUpdater.UPDATE_ORDER[this.idx++]);
BlockState blockState = world.getBlockState(blockPos);
- NeighborUpdater.executeUpdate(world, blockState, blockPos, this.sourceBlock, this.sourcePos, false);
+ // Paper start - Call BlockPhysicsEvent
+ try {
+ org.bukkit.event.block.BlockPhysicsEvent event = new org.bukkit.event.block.BlockPhysicsEvent(
+ org.bukkit.craftbukkit.block.CraftBlock.at(world, blockPos),
+ org.bukkit.craftbukkit.block.data.CraftBlockData.fromData(blockState),
+ org.bukkit.craftbukkit.block.CraftBlock.at(world, this.sourcePos));
+
+ if (event.callEvent()) { // continue to check for adjacent block (increase idx)
+ NeighborUpdater.executeUpdate(world, blockState, blockPos, this.sourceBlock, this.sourcePos, false);
+ }
+ } catch (StackOverflowError ex) {
+ world.lastPhysicsProblem = blockPos;
+ }
+ // Paper end - Call BlockPhysicsEvent
if (this.idx < NeighborUpdater.UPDATE_ORDER.length && NeighborUpdater.UPDATE_ORDER[this.idx] == this.skipDirection) {
this.idx++;
}