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6e71f41536
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 65247583f SPIGOT-7857: Improve ItemMeta block data deserialization 05d80500d SPIGOT-7857: Fix spurious internal NBT tag when deserializing BlockStateMeta cebb58e9a SPIGOT-7804: Fix written book serialization efcdd5d38 SPIGOT-7794: Cancelling InventoryItemMoveEvent destroys items b568ba572 SPIGOT-7789: Fix NPE in CraftMetaFirework applyToItem f057cf449 Remove outdated build delay Spigot Changes: f6a48054 SPIGOT-7835: Fix issue with custom hopper settings bb63b137 Rebuild patches e1142b4d Rebuild patches
28 lines
1.4 KiB
Diff
28 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: lukas81298 <lukas81298@gmail.com>
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Date: Tue, 12 Jan 2021 14:41:38 +0100
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Subject: [PATCH] fix entity vehicle collision event not called
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diff --git a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
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index 2f73ca283f2d6e6bc5265c95ef767b3f606a3d69..4d7454e5a64fc18e63793a221daa94617f17c666 100644
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--- a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
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+++ b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
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@@ -165,7 +165,15 @@ public abstract class AbstractMinecart extends VehicleEntity {
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@Override
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public boolean canCollideWith(Entity other) {
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- return Boat.canVehicleCollide(this, other);
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+ // Paper start - fix VehicleEntityCollisionEvent not called when colliding with player
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+ boolean collides = Boat.canVehicleCollide(this, other);
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+ if (!collides) {
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+ return false;
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+ }
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+ org.bukkit.event.vehicle.VehicleEntityCollisionEvent collisionEvent = new org.bukkit.event.vehicle.VehicleEntityCollisionEvent((org.bukkit.entity.Vehicle) getBukkitEntity(), other.getBukkitEntity());
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+
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+ return collisionEvent.callEvent();
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+ // Paper end - fix VehicleEntityCollisionEvent not called when colliding with player
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}
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@Override
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