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6e71f41536
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 65247583f SPIGOT-7857: Improve ItemMeta block data deserialization 05d80500d SPIGOT-7857: Fix spurious internal NBT tag when deserializing BlockStateMeta cebb58e9a SPIGOT-7804: Fix written book serialization efcdd5d38 SPIGOT-7794: Cancelling InventoryItemMoveEvent destroys items b568ba572 SPIGOT-7789: Fix NPE in CraftMetaFirework applyToItem f057cf449 Remove outdated build delay Spigot Changes: f6a48054 SPIGOT-7835: Fix issue with custom hopper settings bb63b137 Rebuild patches e1142b4d Rebuild patches
23 lines
1.1 KiB
Diff
23 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Wed, 5 Apr 2023 20:15:47 +0100
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Subject: [PATCH] Prevent GameEvents being fired from unloaded chunks
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 1e122d5b49aa7f6a626e781e53de53be18afc346..055fcf3d51852ca466c7189f36382e0b0d0d86d2 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1374,6 +1374,11 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@Override
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public void gameEvent(Holder<GameEvent> event, Vec3 emitterPos, GameEvent.Context emitter) {
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+ // Paper start - Prevent GameEvents being fired from unloaded chunks
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+ if (this.getChunkIfLoadedImmediately((Mth.floor(emitterPos.x) >> 4), (Mth.floor(emitterPos.z) >> 4)) == null) {
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+ return;
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+ }
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+ // Paper end - Prevent GameEvents being fired from unloaded chunks
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this.gameEventDispatcher.post(event, emitterPos, emitter);
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}
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