Paper/patches/server/0828-Prevent-GameEvents-being-fired-from-unloaded-chunks.patch
Nassim Jahnke 6e71f41536
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
65247583f SPIGOT-7857: Improve ItemMeta block data deserialization
05d80500d SPIGOT-7857: Fix spurious internal NBT tag when deserializing BlockStateMeta
cebb58e9a SPIGOT-7804: Fix written book serialization
efcdd5d38 SPIGOT-7794: Cancelling InventoryItemMoveEvent destroys items
b568ba572 SPIGOT-7789: Fix NPE in CraftMetaFirework applyToItem
f057cf449 Remove outdated build delay

Spigot Changes:
f6a48054 SPIGOT-7835: Fix issue with custom hopper settings
bb63b137 Rebuild patches
e1142b4d Rebuild patches
2024-08-24 11:23:57 +02:00

23 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Wed, 5 Apr 2023 20:15:47 +0100
Subject: [PATCH] Prevent GameEvents being fired from unloaded chunks
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 1e122d5b49aa7f6a626e781e53de53be18afc346..055fcf3d51852ca466c7189f36382e0b0d0d86d2 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1374,6 +1374,11 @@ public class ServerLevel extends Level implements WorldGenLevel {
@Override
public void gameEvent(Holder<GameEvent> event, Vec3 emitterPos, GameEvent.Context emitter) {
+ // Paper start - Prevent GameEvents being fired from unloaded chunks
+ if (this.getChunkIfLoadedImmediately((Mth.floor(emitterPos.x) >> 4), (Mth.floor(emitterPos.z) >> 4)) == null) {
+ return;
+ }
+ // Paper end - Prevent GameEvents being fired from unloaded chunks
this.gameEventDispatcher.post(event, emitterPos, emitter);
}