mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-04 16:34:44 +01:00
6e71f41536
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 65247583f SPIGOT-7857: Improve ItemMeta block data deserialization 05d80500d SPIGOT-7857: Fix spurious internal NBT tag when deserializing BlockStateMeta cebb58e9a SPIGOT-7804: Fix written book serialization efcdd5d38 SPIGOT-7794: Cancelling InventoryItemMoveEvent destroys items b568ba572 SPIGOT-7789: Fix NPE in CraftMetaFirework applyToItem f057cf449 Remove outdated build delay Spigot Changes: f6a48054 SPIGOT-7835: Fix issue with custom hopper settings bb63b137 Rebuild patches e1142b4d Rebuild patches
64 lines
3.0 KiB
Diff
64 lines
3.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Paul Sauve <paul@technove.co>
|
|
Date: Sun, 9 May 2021 16:49:49 -0500
|
|
Subject: [PATCH] Use array for gamerule storage
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/GameRules.java b/src/main/java/net/minecraft/world/level/GameRules.java
|
|
index 51e560d7856f230c5aa2dc32706c3a4996720aa5..89e327bc3a45879fe68887c7aadb077f31a770eb 100644
|
|
--- a/src/main/java/net/minecraft/world/level/GameRules.java
|
|
+++ b/src/main/java/net/minecraft/world/level/GameRules.java
|
|
@@ -122,6 +122,7 @@ public class GameRules {
|
|
worldserver.setDefaultSpawnPos(worldserver.getSharedSpawnPos(), worldserver.getSharedSpawnAngle());
|
|
}));
|
|
private final Map<GameRules.Key<?>, GameRules.Value<?>> rules;
|
|
+ private final GameRules.Value<?>[] gameruleArray; // Paper - Perf: Use array for gamerule storage
|
|
|
|
private static <T extends GameRules.Value<T>> GameRules.Key<T> register(String name, GameRules.Category category, GameRules.Type<T> type) {
|
|
GameRules.Key<T> gamerules_gamerulekey = new GameRules.Key<>(name, category);
|
|
@@ -140,17 +141,30 @@ public class GameRules {
|
|
}
|
|
|
|
public GameRules() {
|
|
- this.rules = (Map) GameRules.GAME_RULE_TYPES.entrySet().stream().collect(ImmutableMap.toImmutableMap(Entry::getKey, (entry) -> {
|
|
+ // Paper start - Perf: Use array for gamerule storage
|
|
+ this((Map) GameRules.GAME_RULE_TYPES.entrySet().stream().collect(ImmutableMap.toImmutableMap(Entry::getKey, (entry) -> {
|
|
return ((GameRules.Type) entry.getValue()).createRule();
|
|
- }));
|
|
+ })));
|
|
+ // Paper end - Perf: Use array for gamerule storage
|
|
}
|
|
|
|
private GameRules(Map<GameRules.Key<?>, GameRules.Value<?>> rules) {
|
|
this.rules = rules;
|
|
+
|
|
+ // Paper start - Perf: Use array for gamerule storage
|
|
+ int arraySize = rules.keySet().stream().mapToInt(key -> key.gameRuleIndex).max().orElse(-1) + 1;
|
|
+ GameRules.Value<?>[] values = new GameRules.Value[arraySize];
|
|
+
|
|
+ for (Entry<GameRules.Key<?>, GameRules.Value<?>> entry : rules.entrySet()) {
|
|
+ values[entry.getKey().gameRuleIndex] = entry.getValue();
|
|
+ }
|
|
+
|
|
+ this.gameruleArray = values;
|
|
+ // Paper end - Perf: Use array for gamerule storage
|
|
}
|
|
|
|
public <T extends GameRules.Value<T>> T getRule(GameRules.Key<T> key) {
|
|
- return (T) this.rules.get(key); // CraftBukkit - decompile error
|
|
+ return key == null ? null : (T) this.gameruleArray[key.gameRuleIndex]; // Paper - Perf: Use array for gamerule storage
|
|
}
|
|
|
|
public CompoundTag createTag() {
|
|
@@ -209,6 +223,10 @@ public class GameRules {
|
|
}
|
|
|
|
public static final class Key<T extends GameRules.Value<T>> {
|
|
+ // Paper start - Perf: Use array for gamerule storage
|
|
+ private static int lastGameRuleIndex = 0;
|
|
+ public final int gameRuleIndex = lastGameRuleIndex++;
|
|
+ // Paper end - Perf: Use array for gamerule storage
|
|
|
|
final String id;
|
|
private final GameRules.Category category;
|