Paper/patches/server/0883-Add-Listing-API-for-Player.patch
Nassim Jahnke 6e71f41536
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
65247583f SPIGOT-7857: Improve ItemMeta block data deserialization
05d80500d SPIGOT-7857: Fix spurious internal NBT tag when deserializing BlockStateMeta
cebb58e9a SPIGOT-7804: Fix written book serialization
efcdd5d38 SPIGOT-7794: Cancelling InventoryItemMoveEvent destroys items
b568ba572 SPIGOT-7789: Fix NPE in CraftMetaFirework applyToItem
f057cf449 Remove outdated build delay

Spigot Changes:
f6a48054 SPIGOT-7835: Fix issue with custom hopper settings
bb63b137 Rebuild patches
e1142b4d Rebuild patches
2024-08-24 11:23:57 +02:00

184 lines
11 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Corey Shupe <coreyshupe101@gmail.com>
Date: Wed, 11 Jan 2023 16:40:39 -0500
Subject: [PATCH] Add Listing API for Player
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
index 6247a21c9c391abf1f6db3482c659593e4f29355..9ccca41bf23efadba5329cc584bbcdcacbe09a92 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
@@ -37,6 +37,17 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
this.actions = EnumSet.of(action);
this.entries = List.of(new ClientboundPlayerInfoUpdatePacket.Entry(player));
}
+ // Paper start - Add Listing API for Player
+ public ClientboundPlayerInfoUpdatePacket(EnumSet<ClientboundPlayerInfoUpdatePacket.Action> actions, List<ClientboundPlayerInfoUpdatePacket.Entry> entries) {
+ this.actions = actions;
+ this.entries = entries;
+ }
+
+ public ClientboundPlayerInfoUpdatePacket(EnumSet<ClientboundPlayerInfoUpdatePacket.Action> actions, ClientboundPlayerInfoUpdatePacket.Entry entry) {
+ this.actions = actions;
+ this.entries = List.of(entry);
+ }
+ // Paper end - Add Listing API for Player
public static ClientboundPlayerInfoUpdatePacket createPlayerInitializing(Collection<ServerPlayer> players) {
EnumSet<ClientboundPlayerInfoUpdatePacket.Action> enumSet = EnumSet.of(
@@ -50,6 +61,28 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
return new ClientboundPlayerInfoUpdatePacket(enumSet, players);
}
+ // Paper start - Add Listing API for Player
+ public static ClientboundPlayerInfoUpdatePacket createPlayerInitializing(Collection<ServerPlayer> players, ServerPlayer forPlayer) {
+ final EnumSet<ClientboundPlayerInfoUpdatePacket.Action> enumSet = EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.ADD_PLAYER, ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LISTED, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_DISPLAY_NAME);
+ final List<ClientboundPlayerInfoUpdatePacket.Entry> entries = new java.util.ArrayList<>(players.size());
+ final org.bukkit.craftbukkit.entity.CraftPlayer bukkitEntity = forPlayer.getBukkitEntity();
+ for (final ServerPlayer player : players) {
+ entries.add(new ClientboundPlayerInfoUpdatePacket.Entry(player, bukkitEntity.isListed(player.getBukkitEntity())));
+ }
+ return new ClientboundPlayerInfoUpdatePacket(enumSet, entries);
+ }
+
+ public static ClientboundPlayerInfoUpdatePacket createSinglePlayerInitializing(ServerPlayer player, boolean listed) {
+ final EnumSet<ClientboundPlayerInfoUpdatePacket.Action> enumSet = EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.ADD_PLAYER, ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LISTED, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_DISPLAY_NAME);
+ final List<ClientboundPlayerInfoUpdatePacket.Entry> entries = List.of(new Entry(player, listed));
+ return new ClientboundPlayerInfoUpdatePacket(enumSet, entries);
+ }
+
+ public static ClientboundPlayerInfoUpdatePacket updateListed(UUID playerInfoId, boolean listed) {
+ EnumSet<ClientboundPlayerInfoUpdatePacket.Action> enumSet = EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LISTED);
+ return new ClientboundPlayerInfoUpdatePacket(enumSet, new ClientboundPlayerInfoUpdatePacket.Entry(playerInfoId, listed));
+ }
+ // Paper end - Add Listing API for Player
private ClientboundPlayerInfoUpdatePacket(RegistryFriendlyByteBuf buf) {
this.actions = buf.readEnumSet(ClientboundPlayerInfoUpdatePacket.Action.class);
this.entries = buf.readList(buf2 -> {
@@ -158,16 +191,24 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
@Nullable RemoteChatSession.Data chatSession
) {
Entry(ServerPlayer player) {
+ // Paper start - Add Listing API for Player
+ this(player, true);
+ }
+ Entry(ServerPlayer player, boolean listed) {
this(
player.getUUID(),
player.getGameProfile(),
- true,
+ listed,
player.connection.latency(),
player.gameMode.getGameModeForPlayer(),
player.getTabListDisplayName(),
Optionull.map(player.getChatSession(), RemoteChatSession::asData)
);
}
+ Entry(UUID profileId, boolean listed) {
+ this(profileId, null, listed, 0, GameType.DEFAULT_MODE, null, null);
+ }
+ // Paper end - Add Listing API for Player
}
static class EntryBuilder {
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index ea04eb049e16d1027d15f9863d1fcd16f090c464..0aa28caa1254137c0bae8e213bd08c9a654f5335 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -359,14 +359,22 @@ public abstract class PlayerList {
// CraftBukkit end
// CraftBukkit start - sendAll above replaced with this loop
- ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
+ ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player)); // Paper - Add Listing API for Player
final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - Use single player info update packet on join
for (int i = 0; i < this.players.size(); ++i) {
ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
if (entityplayer1.getBukkitEntity().canSee(bukkitPlayer)) {
+ // Paper start - Add Listing API for Player
+ if (entityplayer1.getBukkitEntity().isListed(bukkitPlayer)) {
+ // Paper end - Add Listing API for Player
entityplayer1.connection.send(packet);
+ // Paper start - Add Listing API for Player
+ } else {
+ entityplayer1.connection.send(ClientboundPlayerInfoUpdatePacket.createSinglePlayerInitializing(player, false));
+ }
+ // Paper end - Add Listing API for Player
}
if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - Use single player info update packet on join; Don't include joining player
@@ -377,7 +385,7 @@ public abstract class PlayerList {
}
// Paper start - Use single player info update packet on join
if (!onlinePlayers.isEmpty()) {
- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers));
+ player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers, player)); // Paper - Add Listing API for Player
}
// Paper end - Use single player info update packet on join
player.sentListPacket = true;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index a06145c8ba3cd88c827bcc354e7dc2dafa3eda32..89268fc4a0570da27c53ad5f5a36cfbc1615c3fb 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -199,6 +199,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
private final ConversationTracker conversationTracker = new ConversationTracker();
private final Set<String> channels = new HashSet<String>();
private final Map<UUID, Set<WeakReference<Plugin>>> invertedVisibilityEntities = new HashMap<>();
+ private final Set<UUID> unlistedEntities = new HashSet<>(); // Paper - Add Listing API for Player
private static final WeakHashMap<Plugin, WeakReference<Plugin>> pluginWeakReferences = new WeakHashMap<>();
private int hash = 0;
private double health = 20;
@@ -2073,7 +2074,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
otherPlayer.setUUID(uuidOverride);
}
// Paper end
- this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(otherPlayer)));
+ this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(otherPlayer), this.getHandle())); // Paper - Add Listing API for Player
if (original != null) otherPlayer.setUUID(original); // Paper - uuid override
}
@@ -2177,6 +2178,41 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
return (entity != null) ? this.canSee(entity) : false; // If we can't find it, we can't see it
}
+ // Paper start - Add Listing API for Player
+ @Override
+ public boolean isListed(Player other) {
+ return !this.unlistedEntities.contains(other.getUniqueId());
+ }
+
+ @Override
+ public boolean unlistPlayer(@NotNull Player other) {
+ Preconditions.checkNotNull(other, "hidden entity cannot be null");
+ if (this.getHandle().connection == null) return false;
+ if (!this.canSee(other)) return false;
+
+ if (unlistedEntities.add(other.getUniqueId())) {
+ this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.updateListed(other.getUniqueId(), false));
+ return true;
+ } else {
+ return false;
+ }
+ }
+
+ @Override
+ public boolean listPlayer(@NotNull Player other) {
+ Preconditions.checkNotNull(other, "hidden entity cannot be null");
+ if (this.getHandle().connection == null) return false;
+ if (!this.canSee(other)) throw new IllegalStateException("Player cannot see other player");
+
+ if (this.unlistedEntities.remove(other.getUniqueId())) {
+ this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.updateListed(other.getUniqueId(), true));
+ return true;
+ } else {
+ return false;
+ }
+ }
+ // Paper end - Add Listing API for Player
+
@Override
public Map<String, Object> serialize() {
Map<String, Object> result = new LinkedHashMap<String, Object>();