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654b792caf
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
63 lines
4.6 KiB
Diff
63 lines
4.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach@zachbr.io>
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Date: Mon, 6 May 2019 01:29:25 -0400
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Subject: [PATCH] Per-Player View Distance API placeholders
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I hope to look at this more in-depth soon. It appears doable.
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However this should not block the update.
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diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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index 8da02467dff4b9da644aa12e453d127b7a01e259..0e7c5dd9224d06fecf75c00c0c56d610a8fa8f4c 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
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+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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@@ -576,9 +576,10 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
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if (this.deathAnimationTicks == 1 && !this.isSilent()) {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.b(1028, this.getChunkCoordinates(), 0);
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- //int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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for (EntityPlayer player : (List<EntityPlayer>) ((WorldServer)world).getPlayers()) {
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- final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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+ // final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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+ // Paper end
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double deltaX = this.locX() - player.locX();
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double deltaZ = this.locZ() - player.locZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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diff --git a/src/main/java/net/minecraft/server/EntityWither.java b/src/main/java/net/minecraft/server/EntityWither.java
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index dd4d12f4e3ab5385b85504bde962adce2981dfb5..1511212cbfbece279d9f66473bd6b5bc46b9e8e0 100644
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--- a/src/main/java/net/minecraft/server/EntityWither.java
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+++ b/src/main/java/net/minecraft/server/EntityWither.java
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@@ -208,9 +208,9 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
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if (!this.isSilent()) {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.b(1023, new BlockPosition(this), 0);
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- //int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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for (EntityPlayer player : (List<EntityPlayer>)this.world.getPlayers()) {
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- final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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+ // final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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double deltaX = this.locX() - player.locX();
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double deltaZ = this.locZ() - player.locZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index d43ada6dccb45060ea37acf7a2a8ea6a4d74ab18..747dd3c06d24b395d9d940413fe47a63b66e65d0 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2024,6 +2024,16 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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super.remove();
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}
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}
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+
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+ @Override
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+ public int getViewDistance() {
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+ throw new NotImplementedException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
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+ }
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+
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+ @Override
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+ public void setViewDistance(int viewDistance) {
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+ throw new NotImplementedException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
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+ }
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// Paper end
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// Spigot start
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