Paper/Spigot-Server-Patches/0279-Expose-attack-cooldown-methods-for-Player.patch
Aikar ca4c781d83
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
95ff95ed #588: Add Player#sendBlockDamage()

CraftBukkit Changes:
ea050e6e9 #807: Add Player#sendBlockDamage()
2021-02-24 04:32:17 -05:00

42 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Tue, 4 Sep 2018 15:02:00 -0500
Subject: [PATCH] Expose attack cooldown methods for Player
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 4eea9bf6efb875cd7ba77958c9d3814237d8c74d..80a254039f3efbab6f0cbcf830ab5168fdceb0cc 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -1993,6 +1993,7 @@ public abstract class EntityHuman extends EntityLiving {
this.datawatcher.set(EntityHuman.bl, nbttagcompound);
}
+ public float getCooldownPeriod() { return this.eR(); } // Paper - OBFHELPER
public float eR() {
return (float) (1.0D / this.b(GenericAttributes.ATTACK_SPEED) * 20.0D);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index f6e035d60fc840a72d1be9502c96305c6c884520..8bf28027c00efca4af461f1f28e08a545ddf0521 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2210,6 +2210,18 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
connection.sendPacket(new net.minecraft.server.PacketPlayOutOpenBook(net.minecraft.server.EnumHand.MAIN_HAND));
connection.sendPacket(new net.minecraft.server.PacketPlayOutSetSlot(0, slot, inventory.getItemInHand()));
}
+
+ public float getCooldownPeriod() {
+ return getHandle().getCooldownPeriod();
+ }
+
+ public float getCooledAttackStrength(float adjustTicks) {
+ return getHandle().getAttackCooldown(adjustTicks);
+ }
+
+ public void resetCooldown() {
+ getHandle().resetAttackCooldown();
+ }
// Paper end
// Spigot start