Paper/CraftBukkit-Patches/0172-Force-Close-Inventory-On-Move.patch
Zach Brown 2f95e1a840 Update from upstream SpigotMC
Fix empty `ench` tags being wiped by the meta system SpigotMC/Spigot@cc9a1a417f
Add Hunger Config Values SpigotMC/Spigot@2cd515e224
Make debug logging togglable SpigotMC/Spigot@d31b1d616f

Spigot has implemented a system of hunger exhaustion similar to ours, as such a lot of config values have been moved there.
Our exhaustion patch has been trimmed and only a few values for exhaustion remain in paper.yml, the others now sit in spigot.yml
2014-08-17 16:47:36 -05:00

50 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Sun, 10 Aug 2014 11:01:02 +1000
Subject: [PATCH] Force Close Inventory On Move
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketPlayInListener {
public void a(PacketPlayInBlockDig packetplayinblockdig) {
if (this.player.dead) return; // CraftBukkit
+ // Spigot start
+ if ( player.activeContainer != player.defaultContainer )
+ {
+ getPlayer().closeInventory();
+ }
+ // Spigot end
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
this.player.v();
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketPlayInListener {
// a notch bug where the item doesn't update correctly.
boolean always = false;
// CraftBukkit end
+ // Spigot start
+ if ( player.activeContainer != player.defaultContainer )
+ {
+ getPlayer().closeInventory();
+ }
+ // Spigot end
ItemStack itemstack = this.player.inventory.getItemInHand();
boolean flag = false;
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketPlayInListener {
return;
}
// Spigot End
+ // Spigot start
+ if ( player.activeContainer != player.defaultContainer )
+ {
+ getPlayer().closeInventory();
+ }
+ // Spigot end
this.player.v();
if (entity != null) {
--