Paper/patches/api/0430-Add-Structure-check-API.patch
Bjarne Koll e1c0033552
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2b4b6d14 PR-1023: Convert InventoryView to interface

CraftBukkit Changes:
68603b1c1 Use expanded interaction ranges for traced interact events
eae9f760c PR-1414: Convert InventoryView to interface
ee9eafe67 Fix Implementation for DamageSource#isIndirect for internal custom causing entity
2024-06-16 17:23:42 +02:00

42 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Mon, 27 Mar 2023 10:20:06 -0700
Subject: [PATCH] Add Structure check API
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 02184b68cc126b278985fd966e3c8e4ade18c464..ecc2d486cfec79cce27a947dfeed4853575a594d 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -78,6 +78,30 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
*/
int getPlayerCount();
// Paper end
+ // Paper start - structure check API
+ /**
+ * Check if the naturally-generated structure exists at the position.
+ * <p>
+ * Note that if the position is not loaded, this may cause chunk loads/generation
+ * to check if a structure is at that position. Use {@link #isPositionLoaded(io.papermc.paper.math.Position)}
+ * to check if a position is loaded
+ *
+ * @param position the position to check at
+ * @param structure the structure to check for
+ * @return true if that structure exists at the position
+ */
+ boolean hasStructureAt(io.papermc.paper.math.@NotNull Position position, @NotNull Structure structure);
+
+ /**
+ * Checks if this position is loaded.
+ *
+ * @param position position to check
+ * @return true if loaded
+ */
+ default boolean isPositionLoaded(io.papermc.paper.math.@NotNull Position position) {
+ return this.isChunkLoaded(position.blockX() >> 4, position.blockZ() >> 4);
+ }
+ // Paper end
/**
* Gets the {@link Block} at the given coordinates