Paper/Spigot-Server-Patches/0111-Fix-Double-World-Add-issues.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

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From 34e636a557db00e823e4b1ce139507410c999fe2 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 21 Jun 2016 22:54:34 -0400
Subject: [PATCH] Fix Double World Add issues
Vanilla will double add Spider Jockeys to the world, so ignore already added.
Also add debug if something else tries to, and abort before world gets bad state
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 2cb70b3bc..ec392deca 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -928,6 +928,7 @@ public class WorldServer extends World {
// CraftBukkit start
private boolean addEntity0(Entity entity, CreatureSpawnEvent.SpawnReason spawnReason) {
org.spigotmc.AsyncCatcher.catchOp( "entity add"); // Spigot
+ if (entity.valid) { MinecraftServer.LOGGER.error("Attempted Double World add on " + entity, new Throwable()); return true; } // Paper
if (entity.dead) {
// WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getName(entity.getEntityType())); // CraftBukkit
return false;
--
2.21.0