Paper/Spigot-Server-Patches/0113-Don-t-lookup-game-profiles-that-have-no-UUID-and-no-.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

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From f11ec050ce775670004b79fc9cd6ad75db672a4e Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sat, 16 Jul 2016 19:11:17 -0500
Subject: [PATCH] Don't lookup game profiles that have no UUID and no name
diff --git a/src/main/java/net/minecraft/server/UserCache.java b/src/main/java/net/minecraft/server/UserCache.java
index dc5c0afab..fd17a3e93 100644
--- a/src/main/java/net/minecraft/server/UserCache.java
+++ b/src/main/java/net/minecraft/server/UserCache.java
@@ -86,7 +86,7 @@ public class UserCache {
};
gameprofilerepository.findProfilesByNames(new String[] { s}, Agent.MINECRAFT, profilelookupcallback);
- if (!d() && agameprofile[0] == null) {
+ if (!d() && agameprofile[0] == null && !org.apache.commons.lang3.StringUtils.isBlank(s)) { // Paper - Don't lookup a profile with a blank name
UUID uuid = EntityHuman.a(new GameProfile((UUID) null, s));
GameProfile gameprofile = new GameProfile(uuid, s);
--
2.21.0