Paper/Spigot-Server-Patches/0151-Do-not-let-armorstands-drown.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

46 lines
2.0 KiB
Diff

From 54a3823be4633427663be25d3a76357f7e36faee Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sat, 18 Feb 2017 19:29:58 -0600
Subject: [PATCH] Do not let armorstands drown
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index ebedb4178..06b274a71 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -798,5 +798,10 @@ public class EntityArmorStand extends EntityLiving {
super.move(moveType, vec3d);
}
}
+
+ @Override
+ public boolean canBreatheUnderwater() { // Skips a bit of damage handling code, probably a micro-optimization
+ return true;
+ }
// Paper end
}
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 1603a9b5e..91d6e3c22 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -223,6 +223,7 @@ public abstract class EntityLiving extends Entity {
super.a(d0, flag, iblockdata, blockposition);
}
+ public boolean canBreatheUnderwater() { return this.cl(); } // Paper - OBFHELPER
public boolean cl() {
return this.getMonsterType() == EnumMonsterType.UNDEAD;
}
@@ -258,7 +259,7 @@ public abstract class EntityLiving extends Entity {
if (this.isAlive()) {
if (this.a(TagsFluid.WATER) && this.world.getType(new BlockPosition(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ)).getBlock() != Blocks.BUBBLE_COLUMN) {
- if (!this.cl() && !MobEffectUtil.c(this) && !flag1) {
+ if (!this.canBreatheUnderwater() && !MobEffectUtil.c(this) && !flag1) { // Paper - use OBFHELPER so it can be overridden
this.setAirTicks(this.k(this.getAirTicks()));
if (this.getAirTicks() == -20) {
this.setAirTicks(0);
--
2.21.0