Paper/Spigot-Server-Patches/0361-Fix-sign-edit-memory-leak.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

48 lines
2.3 KiB
Diff

From 52569d04f6fedc9278ab2c566445671539eec8db Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 28 Feb 2019 00:15:28 -0500
Subject: [PATCH] Fix sign edit memory leak
when a player edits a sign, a reference to their Entity is never cleand up.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index f007290ff..7c9cd1aa4 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -2561,7 +2561,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
TileEntitySign tileentitysign = (TileEntitySign) tileentity;
- if (!tileentitysign.c() || tileentitysign.d() != this.player) {
+ if (!tileentitysign.c() || tileentitysign.signEditor == null || !tileentitysign.signEditor.equals(this.player.getUniqueID())) {
this.minecraftServer.warning("Player " + this.player.getDisplayName().getString() + " just tried to change non-editable sign");
this.sendPacket(tileentity.getUpdatePacket()); // CraftBukkit
return;
diff --git a/src/main/java/net/minecraft/server/TileEntitySign.java b/src/main/java/net/minecraft/server/TileEntitySign.java
index 7b5d534f4..daf0aeb43 100644
--- a/src/main/java/net/minecraft/server/TileEntitySign.java
+++ b/src/main/java/net/minecraft/server/TileEntitySign.java
@@ -17,6 +17,7 @@ public class TileEntitySign extends TileEntity implements ICommandListener { //
// Paper start - Strip invalid unicode from signs on load
private static final boolean keepInvalidUnicode = Boolean.getBoolean("Paper.keepInvalidUnicode"); // Allow people to keep their bad unicode if they really want it
private boolean privateUnicodeRemoved = false;
+ public java.util.UUID signEditor;
// Paper end
public TileEntitySign() {
@@ -141,7 +142,10 @@ public class TileEntitySign extends TileEntity implements ICommandListener { //
}
public void a(EntityHuman entityhuman) {
- this.j = entityhuman;
+ // Paper start
+ //this.g = entityhuman;
+ signEditor = entityhuman != null ? entityhuman.getUniqueID() : null;
+ // Paper end
}
public EntityHuman d() {
--
2.21.0