Paper/Spigot-Server-Patches/0217-Profile-Lookup-Events.patch
Aikar 71c18fd5c9
Add PlayerProfile API to replace GameProfile
This simply provides the base API to create the objects. Further commits will come that adds
adds usage of this API to existing GameProfile based API's, as well as new API's.
2018-01-18 23:19:30 -05:00

24 lines
1.6 KiB
Diff

From 5b763d42808fabdc4bfc6310338de99a2d76dcac Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 17 Jun 2017 17:00:32 -0400
Subject: [PATCH] Profile Lookup Events
Adds a Pre Lookup Event and a Post Lookup Event so that plugins may prefill in profile data, and cache the responses from
profiles that had to be looked up.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index e8bddc171..0e255861d 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1021,6 +1021,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
YggdrasilAuthenticationService yggdrasilauthenticationservice = new YggdrasilAuthenticationService(Proxy.NO_PROXY, UUID.randomUUID().toString());
MinecraftSessionService minecraftsessionservice = yggdrasilauthenticationservice.createMinecraftSessionService();
GameProfileRepository gameprofilerepository = yggdrasilauthenticationservice.createProfileRepository();
+ gameprofilerepository = com.destroystokyo.paper.event.profile.PreLookupProfileEvent.wrapProfileRepository(gameprofilerepository); // Paper
UserCache usercache = new UserCache(gameprofilerepository, new File(s1, MinecraftServer.a.getName()));
final DedicatedServer dedicatedserver = new DedicatedServer(options, DataConverterRegistry.a(), yggdrasilauthenticationservice, minecraftsessionservice, gameprofilerepository, usercache);
--
2.15.1