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This simply provides the base API to create the objects. Further commits will come that adds adds usage of this API to existing GameProfile based API's, as well as new API's.
36 lines
1.3 KiB
Diff
36 lines
1.3 KiB
Diff
From 64d5c620752b7798dd9e34beabd74cd35a563536 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 4 May 2016 23:59:38 -0400
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Subject: [PATCH] Implement getI18NDisplayName
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Gets the Display name as seen in the Client.
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Currently the server only supports the English language. To override this,
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You must replace the language file embedded in the server jar.
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemFactory.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemFactory.java
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index eb6987338..c2f26577c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemFactory.java
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@@ -200,5 +200,18 @@ public final class CraftItemFactory implements ItemFactory {
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public ItemStack ensureServerConversions(ItemStack item) {
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return CraftItemStack.asCraftMirror(CraftItemStack.asNMSCopy(item));
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}
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+
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+ @Override
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+ public String getI18NDisplayName(ItemStack item) {
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+ net.minecraft.server.ItemStack nms = null;
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+ if (item instanceof CraftItemStack) {
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+ nms = ((CraftItemStack) item).handle;
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+ }
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+ if (nms == null) {
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+ nms = CraftItemStack.asNMSCopy(item);
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+ }
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+
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+ return nms != null ? nms.getName() : null;
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+ }
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// Paper end
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}
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--
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2.15.1
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