Paper/Spigot-Server-Patches/0183-ExperienceOrbMergeEvent.patch
Josh Roy 4c9bdf53ac
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5299)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9d0ad318 Fix javadoc errors in previous commits
9501daa2 #578: Add methods to modify the rate of regeneration and starvation
197d8f3d #577: Add EntityExhaustionEvent

CraftBukkit Changes:
a021e334 #795: Add methods to modify the rate of regeneration and starvation
509e523c #792: Add EntityExhaustionEvent

Spigot Changes:
db99f821 Rebuild patches
2021-03-03 14:43:45 -08:00

23 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 19 Dec 2017 22:57:26 -0500
Subject: [PATCH] ExperienceOrbMergeEvent
Fired when the server is about to merge 2 experience orbs
Plugins can cancel this if they want to ensure experience orbs do not lose important
metadata such as spawn reason, or conditionally move data from source to target.
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 62f43cc1ba7acb8886dbaf4dd993e52327586fa0..94a9ac289d858629684e2b98982c5c54b59efd0b 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -588,7 +588,7 @@ public class CraftEventFactory {
if (e instanceof EntityExperienceOrb) {
EntityExperienceOrb loopItem = (EntityExperienceOrb) e;
// Paper start
- if (!loopItem.dead && !(maxValue > 0 && loopItem.value >= maxValue)) {
+ if (!loopItem.dead && !(maxValue > 0 && loopItem.value >= maxValue) && new com.destroystokyo.paper.event.entity.ExperienceOrbMergeEvent((org.bukkit.entity.ExperienceOrb) entity.getBukkitEntity(), (org.bukkit.entity.ExperienceOrb) loopItem.getBukkitEntity()).callEvent()) { // Paper
long newTotal = (long)xp.value + (long)loopItem.value;
if ((int) newTotal < 0) continue; // Overflow
if (maxValue > 0 && newTotal > (long)maxValue) {