Paper/patches/api/0172-Entity-getEntitySpawnReason.patch
Bridge a774fbaca8
feat: Entity#teleportAsync method with TeleportFlags (#10371)
* feat: Entity#teleportAsync method with TeleportFlags

* use method-local class

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-04-06 13:38:37 -07:00

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1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 24 Mar 2019 00:21:23 -0400
Subject: [PATCH] Entity#getEntitySpawnReason
Allows you to return the SpawnReason for why an Entity Spawned
Pre existing entities will return NATURAL if it was a non
persistenting Living Entity, SPAWNER for spawners,
or DEFAULT since data was not stored.
Co-authored-by: Aurora <aurora@relanet.eu>
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index 8a7a4a8cf5f0b88664859cd43b0b01e6d261715d..11a77f977c6abc031cf5a4d58924bc7af5e7ea53 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -842,5 +842,11 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
// TODO remove impl here
return getLocation().getChunk();
}
+
+ /**
+ * @return The {@link org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason} that initially spawned this entity. <!-- Paper - added "initially" to clarify that the SpawnReason doesn't change after the Entity was initially spawned" -->
+ */
+ @NotNull
+ org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason getEntitySpawnReason();
// Paper end
}