mirror of
https://github.com/PaperMC/Paper.git
synced 2024-10-04 17:37:36 +02:00
a73ed9572e
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: b76ceb4f5 PR-1235: Move EntityType return to base Entity class e795d7490 SPIGOT-7458: Exception when Entity CommandSender executes Vanilla command 46c7fc3b1 SPIGOT-7452: Player#openSign cannot edit d91e5aa0b SPIGOT-7447: Rewrite --forceUpgrade to minimise diff and properly handle CraftBukkit world layout 921ae06d6 Revert "SPIGOT-7447: Fix --forceUpgrade" Spigot Changes: 94e187b5 Rebuild patches 3bce7935 SPIGOT-7091: Update bungeecord-chat
20 lines
1.3 KiB
Diff
20 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Shane Freeder <theboyetronic@gmail.com>
|
|
Date: Thu, 11 Aug 2022 14:37:33 +0100
|
|
Subject: [PATCH] Use thread safe random in ServerLoginPacketListenerImpl
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
|
|
index 3431b1132e55c53cda7cf47f021f23068b63322d..2ff578e4a953ffcf5176815ba8e3f06f73499989 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
|
|
@@ -49,7 +49,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
|
|
private static final AtomicInteger UNIQUE_THREAD_ID = new AtomicInteger(0);
|
|
static final Logger LOGGER = LogUtils.getLogger();
|
|
private static final int MAX_TICKS_BEFORE_LOGIN = 600;
|
|
- private static final RandomSource RANDOM = RandomSource.create();
|
|
+ private static final RandomSource RANDOM = new org.bukkit.craftbukkit.util.RandomSourceWrapper(new java.util.Random()); // Paper - This is called across threads, make safe
|
|
private final byte[] challenge;
|
|
final MinecraftServer server;
|
|
public final Connection connection;
|