Paper/patches/server/0725-Fix-chunks-refusing-to-unload-at-low-TPS.patch
Spottedleaf 41647af74c Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
2022-07-03 14:55:56 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 1 Feb 2021 15:35:14 -0800
Subject: [PATCH] Fix chunks refusing to unload at low TPS
The full chunk future is appended to the chunk save future, but
when moving to unloaded ticket level it is not being completed with
the empty chunk access, so the chunk save must wait for the full
chunk future to complete. We can simply schedule to the immediate
executor to get this effect, rather than the main mailbox.
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index c0f0f952c5dcd43435e6deae0566757ed6290e80..511ff04a2609de514d98869934a57cbda10b9633 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -1331,9 +1331,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
return chunk;
});
- }, (runnable) -> {
- this.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(holder, runnable));
- });
+ }, this.mainThreadExecutor); // Paper - queue to execute immediately so this doesn't delay chunk unloading
}
public int getTickingGenerated() {