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CraftBukkit removed their implementation that caused this issue, switching to Mojang's implementation which doesn't appear to share it. I already removed the important bit in the last upstream merge, this is just unused and unnecessary now. So we remove it.
27 lines
1.2 KiB
Diff
27 lines
1.2 KiB
Diff
From 1f5e3b8cd3c4a90bd433b56172f9b84f11eb65ed Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 18 Mar 2016 14:24:53 -0400
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Subject: [PATCH] Fix Furnace cook time bug
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If the server lags out and skips multiple ticks, Furnace cooking behavior would not
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cook in the expected amount of time as the cook time was not decremented correctly.
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This patch ensures that furnaces cook to the correct wall time expectation.
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diff --git a/src/main/java/net/minecraft/server/TileEntityFurnace.java b/src/main/java/net/minecraft/server/TileEntityFurnace.java
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index 2f1f3edf5..e230d1608 100644
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--- a/src/main/java/net/minecraft/server/TileEntityFurnace.java
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+++ b/src/main/java/net/minecraft/server/TileEntityFurnace.java
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@@ -165,7 +165,7 @@ public class TileEntityFurnace extends TileEntityContainer implements ITickable,
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if (this.isBurning() && this.canBurn()) {
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this.cookTime += elapsedTicks;
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if (this.cookTime >= this.cookTimeTotal) {
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- this.cookTime = 0;
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+ this.cookTime -= this.cookTimeTotal; // Paper
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this.cookTimeTotal = this.a((ItemStack) this.items.get(0));
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this.burn();
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flag1 = true;
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--
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2.12.2.windows.2
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