mirror of
https://github.com/PaperMC/Paper.git
synced 2024-09-12 06:58:11 +02:00
Prereq changes for the coming storm of performance patches. Includes optimising incremental saving
23 lines
1.1 KiB
Diff
23 lines
1.1 KiB
Diff
From 7f770d5475c7bf8ae56d1eb2f24e4cdc88a27a46 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Wed, 21 Sep 2016 23:48:39 -0400
|
|
Subject: [PATCH] Auto fix bad Y levels on player login
|
|
|
|
Bring down to a saner Y level if super high, as this can cause the server to crash
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
|
|
index ae1f0d5783..a5701623bf 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
|
|
@@ -197,6 +197,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
|
@Override
|
|
public void a(NBTTagCompound nbttagcompound) {
|
|
super.a(nbttagcompound);
|
|
+ if (this.locY() > 300) this.setPositionRaw(locX(), 257, locZ()); // Paper - bring down to a saner Y level if out of world
|
|
if (nbttagcompound.hasKeyOfType("playerGameType", 99)) {
|
|
if (this.getMinecraftServer().getForceGamemode()) {
|
|
this.playerInteractManager.setGameMode(this.getMinecraftServer().getGamemode());
|
|
--
|
|
2.25.0.windows.1
|
|
|